1 |
Aetherflux Reservoir
|
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Anticipate
|
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
|
{1}{U}
|
Instant
|
|
|
|
main
|
1 |
Arcane Denial
|
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
|
{1}{U}
|
Instant
|
|
|
|
main
|
1 |
Arcane Signet
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Archaeomancer
|
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
|
{2}{U}{U}
|
Creature
|
1/2
|
|
|
main
|
1 |
Baral, Chief of Compliance
|
Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
|
{1}{U}
|
Creature
|
1/3
|
|
|
main
|
1 |
Bloodstained Mire
|
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Blue Sun's Zenith
|
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
|
{X}{U}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Chaos Warp
|
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
|
{2}{R}
|
Instant
|
|
|
|
main
|
1 |
Chromatic Lantern
|
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
|
main
|
1 |
Commander's Sphere
|
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Counterspell
|
|
{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Cryptic Command
|
Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.
Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.
|
{1}{U}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Cyclonic Rift
|
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
|
{1}{U}
|
Instant
|
|
|
|
main
|
1 |
Darksteel Ingot
|
Indestructible {T}: Add one mana of any color.
Indestructible {T}: Add one mana of any color.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Desperate Ritual
|
Add {R}{R}{R}. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Add {R}{R}{R}. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
|
{1}{R}
|
Instant
|
|
|
|
main
|
1 |
Dig Through Time
|
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
|
{6}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Docent of Perfection
back
|
Flying Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.
Flying Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.
|
{3}{U}{U}
|
Creature
|
5/4
|
|
|
main
|
1 |
Electrostatic Field
|
Defender Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.
Defender Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.
|
{1}{R}
|
Creature
|
0/4
|
|
|
main
|
1 |
Evolving Wilds
|
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Fabled Passage
|
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
|
|
Land
|
|
|
|
main
|
1 |
Fact or Fiction
|
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
|
{3}{U}
|
Instant
|
|
|
|
main
|
1 |
Faithless Looting
|
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
{R}
|
Sorcery
|
|
|
|
main
|
1 |
Fellwar Stone
|
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add one mana of any color that a land an opponent controls could produce.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Flooded Strand
|
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Frantic Search
|
Draw two cards, then discard two cards. Untap up to three lands.
Draw two cards, then discard two cards. Untap up to three lands.
|
{2}{U}
|
Instant
|
|
|
|
main
|
1 |
Gilded Lotus
|
{T}: Add three mana of any one color.
{T}: Add three mana of any one color.
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Gitaxian Probe
|
({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.
({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.
|
{U/P}
|
Sorcery
|
|
|
|
main
|
1 |
Goblin Electromancer
|
Instant and sorcery spells you cast cost {1} less to cast.
Instant and sorcery spells you cast cost {1} less to cast.
|
{U}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Grapeshot
|
Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
|
{1}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Guttersnipe
|
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
|
{2}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Impulse
|
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
|
{1}{U}
|
Instant
|
|
|
|
main
|
12 |
Island
|
|
|
Land
|
|
|
|
main
|
1 |
Izzet Charm
|
Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.
Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.
|
{U}{R}
|
Instant
|
|
|
|
main
|
1 |
Izzet Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Jace's Sanctum
|
Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
{3}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Jace, Wielder of Mysteries
|
If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game.
If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game.
|
{1}{U}{U}{U}
|
Planeswalker
|
4
|
|
|
main
|
1 |
Keranos, God of Storms
|
Indestructible As long as your devotion to blue and red is less than seven, Keranos isn't a creature. Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
Indestructible As long as your devotion to blue and red is less than seven, Keranos isn't a creature. Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
|
{3}{U}{R}
|
Creature Enchantment
|
6/5
|
|
|
main
|
1 |
Metallurgic Summonings
|
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value. {3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value. {3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
|
{3}{U}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Mind's Desire
|
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
|
{4}{U}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Mission Briefing
|
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
|
{U}{U}
|
Instant
|
|
|
|
main
|
12 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Mystic Confluence
|
Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card.
Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card.
|
{3}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Mystical Tutor
|
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
|
{U}
|
Instant
|
|
|
|
main
|
1 |
Negate
|
Counter target noncreature spell.
Counter target noncreature spell.
|
{1}{U}
|
Instant
|
|
|
|
main
|
1 |
Niv-Mizzet, Parun
|
This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.
This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.
|
{U}{U}{U}{R}{R}{R}
|
Creature
|
5/5
|
|
|
main
|
1 |
Opt
|
|
{U}
|
Instant
|
|
|
|
main
|
1 |
Pirate's Pillage
|
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
{3}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Ponder
|
Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
|
{U}
|
Sorcery
|
|
|
|
main
|
1 |
Pongify
|
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
|
{U}
|
Instant
|
|
|
|
main
|
1 |
Preordain
|
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
|
{U}
|
Sorcery
|
|
|
|
main
|
1 |
Primal Amulet
back
|
Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.
Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Pull from Tomorrow
|
Draw X cards, then discard a card.
Draw X cards, then discard a card.
|
{X}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Reality Scramble
|
Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
|
{2}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Reality Shift
|
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
|
{1}{U}
|
Instant
|
|
|
|
main
|
1 |
Reliquary Tower
|
You have no maximum hand size. {T}: Add {C}.
You have no maximum hand size. {T}: Add {C}.
|
|
Land
|
|
|
|
main
|
1 |
Seething Song
|
|
{2}{R}
|
Instant
|
|
|
|
main
|
1 |
Sensei's Divining Top
|
{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.
{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Shivan Reef
|
{T}: Add {C}. {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
{T}: Add {C}. {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
|
|
Land
|
|
|
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Spellseeker
|
When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
|
{2}{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Steam Vents
|
({T}: Add {U} or {R}.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {U} or {R}.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
|
|
Land
|
|
|
|
main
|
1 |
Sulfur Falls
|
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Swan Song
|
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
|
{U}
|
Instant
|
|
|
|
main
|
1 |
Swiftwater Cliffs
|
Swiftwater Cliffs enters the battlefield tapped. When Swiftwater Cliffs enters the battlefield, you gain 1 life. {T}: Add {U} or {R}.
Swiftwater Cliffs enters the battlefield tapped. When Swiftwater Cliffs enters the battlefield, you gain 1 life. {T}: Add {U} or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Talisman of Creativity
|
{T}: Add {C}. {T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you.
{T}: Add {C}. {T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Talrand, Sky Summoner
|
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
|
{2}{U}{U}
|
Creature
|
2/2
|
|
|
main
|
1 |
Temporal Mastery
|
Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
|
{5}{U}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Thing in the Ice
back
|
Defender Thing in the Ice enters the battlefield with four ice counters on it. Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.
Defender Thing in the Ice enters the battlefield with four ice counters on it. Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.
|
{1}{U}
|
Creature
|
0/4
|
|
|
main
|
1 |
Thought Vessel
|
You have no maximum hand size. {T}: Add {C}.
You have no maximum hand size. {T}: Add {C}.
|
{2}
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Artifact
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main
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1 |
Thousand-Year Storm
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Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
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{4}{U}{R}
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Enchantment
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main
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1 |
Thrill of Possibility
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As an additional cost to cast this spell, discard a card. Draw two cards.
As an additional cost to cast this spell, discard a card. Draw two cards.
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{1}{R}
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Instant
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main
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1 |
Treasure Cruise
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Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
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{7}{U}
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Sorcery
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main
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1 |
Turnabout
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Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
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{2}{U}{U}
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Instant
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main
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1 |
Vandalblast
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Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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{R}
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Sorcery
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main
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1 |
Windfall
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Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
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{2}{U}
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Sorcery
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main
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1 |
Young Pyromancer
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Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
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{1}{R}
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Creature
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2/1
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main
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