1 |
Ardenvale Tactician // Dizzying Swoop
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{1}{W}{W}
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Creature
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2/3
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main
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1 |
Dance of the Manse
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Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
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{X}{W}{U}
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Sorcery
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main
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1 |
Didn't Say Please
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Counter target spell. Its controller mills three cards.
Counter target spell. Its controller mills three cards.
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{1}{U}{U}
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Instant
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$0.25
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main
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1 |
Fae of Wishes // Granted
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Flying {1}{U}, Discard two cards: Return this creature to its owner's hand.
Flying {1}{U}, Discard two cards: Return this creature to its owner's hand.
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{1}{U}
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Creature
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1/4
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main
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1 |
Faerie Guidemother // Gift of the Fae
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{W}
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Creature
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1/1
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main
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1 |
Flutterfox
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As long as you control an artifact or enchantment, this creature has flying.
As long as you control an artifact or enchantment, this creature has flying.
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{1}{W}
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Creature
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2/2
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$0.06
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main
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1 |
Golden Egg
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When this artifact enters, draw a card. {1}, {T}, Sacrifice this artifact: Add one mana of any color. {2}, {T}, Sacrifice this artifact: You gain 3 life.
When this artifact enters, draw a card. {1}, {T}, Sacrifice this artifact: Add one mana of any color. {2}, {T}, Sacrifice this artifact: You gain 3 life.
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{2}
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Artifact
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$0.14
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main
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8 |
Island
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Land
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main
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1 |
Lonesome Unicorn // Rider in Need
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{4}{W}
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Creature
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3/3
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main
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1 |
Merfolk Secretkeeper // Venture Deeper
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{U}
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Creature
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0/4
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main
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1 |
Midnight Clock
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{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
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{2}{U}
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Artifact
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$0.39
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main
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1 |
Moonlit Scavengers
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When this creature enters, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand.
When this creature enters, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand.
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{5}{U}
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Creature
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4/5
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$0.03
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main
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1 |
Mysterious Pathlighter
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Flying Each creature you control that has an Adventure enters with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.)
Flying Each creature you control that has an Adventure enters with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.)
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{2}{W}
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Creature
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2/2
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$0.10
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main
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9 |
Plains
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Land
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main
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1 |
Resolute Rider
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{W/B}{W/B}: This creature gains lifelink until end of turn. {W/B}{W/B}{W/B}: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
{W/B}{W/B}: This creature gains lifelink until end of turn. {W/B}{W/B}{W/B}: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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{W/B}{W/B}{W/B}{W/B}
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Creature
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4/2
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$0.07
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main
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1 |
Sage of the Falls
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Whenever this creature or another non-Human creature you control enters, you may draw a card. If you do, discard a card.
Whenever this creature or another non-Human creature you control enters, you may draw a card. If you do, discard a card.
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{4}{U}
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Creature
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2/5
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$0.06
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main
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1 |
Scalding Cauldron
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{3}, {T}, Sacrifice this artifact: It deals 3 damage to target creature.
{3}, {T}, Sacrifice this artifact: It deals 3 damage to target creature.
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{1}
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Artifact
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$0.02
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main
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2 |
Silverflame Squire // On Alert
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{1}{W}
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Creature
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2/1
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main
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1 |
So Tiny
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Flash Enchant creature Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.
Flash Enchant creature Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.
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{U}
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Enchantment
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$0.05
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main
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1 |
Syr Alin, the Lion's Claw
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First strike (This creature deals combat damage before creatures without first strike.) Whenever Syr Alin attacks, other creatures you control get +1/+1 until end of turn.
First strike (This creature deals combat damage before creatures without first strike.) Whenever Syr Alin attacks, other creatures you control get +1/+1 until end of turn.
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{3}{W}{W}
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Creature
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4/4
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$0.09
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main
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1 |
Syr Elenora, the Discerning
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Syr Elenora's power is equal to the number of cards in your hand. When Syr Elenora enters, draw a card. Spells your opponents cast that target Syr Elenora cost {2} more to cast.
Syr Elenora's power is equal to the number of cards in your hand. When Syr Elenora enters, draw a card. Spells your opponents cast that target Syr Elenora cost {2} more to cast.
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{3}{U}{U}
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Creature
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*/4
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$0.09
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main
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1 |
Thunderous Snapper
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Whenever you cast a spell with mana value 5 or greater, draw a card.
Whenever you cast a spell with mana value 5 or greater, draw a card.
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{G/U}{G/U}{G/U}{G/U}
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Creature
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4/4
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$0.13
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main
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1 |
Tome Raider
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Flying When this creature enters, draw a card.
Flying When this creature enters, draw a card.
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{2}{U}
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Creature
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1/1
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$0.10
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main
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1 |
Trapped in the Tower
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Enchant creature without flying Enchanted creature can't attack or block, and its activated abilities can't be activated.
Enchant creature without flying Enchanted creature can't attack or block, and its activated abilities can't be activated.
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{1}{W}
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Enchantment
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$0.11
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main
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