1 |
Archon of Justice
|
Flying When Archon of Justice dies, exile target permanent.
Flying When Archon of Justice dies, exile target permanent.
|
{3}{W}{W}
|
Creature
|
4/4
|
|
|
main
|
1 |
Blood Artist
|
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
|
{1}{B}
|
Creature
|
0/1
|
|
|
main
|
1 |
Bloodthrone Vampire
|
Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.
Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.
|
{1}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Butcher of Malakir
|
Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
|
{5}{B}{B}
|
Creature
|
5/4
|
|
|
main
|
1 |
Carrier Thrall
|
When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
|
{1}{B}
|
Creature
|
2/1
|
|
|
main
|
1 |
Carrion Feeder
|
Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
|
{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Cartel Aristocrat
|
Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
|
{W}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Corpse Augur
|
When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
|
{3}{B}
|
Creature
|
4/2
|
|
|
main
|
1 |
Dark Privilege
|
Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature.
Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature.
|
{1}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Dark Prophecy
|
Whenever a creature you control dies, you draw a card and you lose 1 life.
Whenever a creature you control dies, you draw a card and you lose 1 life.
|
{B}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Dimir House Guard
|
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate Dimir House Guard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate Dimir House Guard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
|
{3}{B}
|
Creature
|
2/3
|
|
|
main
|
1 |
Doomed Dissenter
|
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
|
{1}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Doomed Traveler
|
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
|
{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Dutiful Attendant
|
When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.
When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.
|
{2}{B}
|
Creature
|
1/2
|
|
|
main
|
1 |
Epicure of Blood
|
Whenever you gain life, each opponent loses 1 life.
Whenever you gain life, each opponent loses 1 life.
|
{4}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Evolving Wilds
|
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Falkenrath Noble
|
Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
|
{3}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Fanatical Devotion
|
Sacrifice a creature: Regenerate target creature.
Sacrifice a creature: Regenerate target creature.
|
{2}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Field of Souls
|
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
|
{2}{W}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Flesh Carver
|
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) {1}{B}, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver. When Flesh Carver dies, create an X/X black Horror creature token, where X is Flesh Carver's power.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) {1}{B}, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver. When Flesh Carver dies, create an X/X black Horror creature token, where X is Flesh Carver's power.
|
{2}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Fleshwrither
|
Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same mana value as this creature, put that card onto the battlefield, then shuffle. Transfigure only as a sorcery.)
Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same mana value as this creature, put that card onto the battlefield, then shuffle. Transfigure only as a sorcery.)
|
{2}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Forsaken Sanctuary
|
Forsaken Sanctuary enters the battlefield tapped. {T}: Add {W} or {B}.
Forsaken Sanctuary enters the battlefield tapped. {T}: Add {W} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Gate to the Afterlife
|
Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard.
Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Grim Haruspex
|
Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever another nontoken creature you control dies, draw a card.
Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever another nontoken creature you control dies, draw a card.
|
{2}{B}
|
Creature
|
3/2
|
|
|
main
|
1 |
Hallowed Spiritkeeper
|
Vigilance When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.
Vigilance When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.
|
{1}{W}{W}
|
Creature
|
3/2
|
|
|
main
|
1 |
Harvester of Souls
|
Deathtouch Whenever another nontoken creature dies, you may draw a card.
Deathtouch Whenever another nontoken creature dies, you may draw a card.
|
{4}{B}{B}
|
Creature
|
5/5
|
|
|
main
|
1 |
Heirloom Blade
|
Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}
Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Hidden Stockpile
|
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. {1}, Sacrifice a creature: Scry 1.
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. {1}, Sacrifice a creature: Scry 1.
|
{W}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Hunted Witness
|
When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink.
When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink.
|
{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Imperious Oligarch
|
Vigilance Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Vigilance Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
|
{W}{B}
|
Creature
|
2/1
|
|
|
main
|
1 |
Krav, the Unredeemed
|
Partner with Regna, the Redeemer (When this creature enters the battlefield, target player may put Regna into their hand from their library, then shuffle.) {B}, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed.
Partner with Regna, the Redeemer (When this creature enters the battlefield, target player may put Regna into their hand from their library, then shuffle.) {B}, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed.
|
{4}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Lightning Coils
|
Whenever a nontoken creature you control dies, put a charge counter on Lightning Coils. At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Whenever a nontoken creature you control dies, put a charge counter on Lightning Coils. At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Marble Diamond
|
Marble Diamond enters the battlefield tapped. {T}: Add {W}.
Marble Diamond enters the battlefield tapped. {T}: Add {W}.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Martyr of Dusk
|
When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.
When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.
|
{1}{W}
|
Creature
|
2/1
|
|
|
main
|
1 |
Martyr's Cause
|
Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
|
{2}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Midnight Reaper
|
Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.
Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.
|
{2}{B}
|
Creature
|
3/2
|
|
|
main
|
1 |
Mind Stone
|
{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.
{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Ministrant of Obligation
|
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
|
{2}{W}
|
Creature
|
2/1
|
|
|
main
|
1 |
Myr Sire
|
When Myr Sire dies, create a 1/1 colorless Phyrexian Myr artifact creature token.
When Myr Sire dies, create a 1/1 colorless Phyrexian Myr artifact creature token.
|
{2}
|
Artifact Creature
|
1/1
|
|
|
main
|
1 |
Ogre Slumlord
|
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch.
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch.
|
{3}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Open the Graves
|
Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
|
{3}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Orzhov Basilica
|
Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B}.
Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B}.
|
|
Land
|
|
|
|
main
|
1 |
Orzhov Enforcer
|
Deathtouch Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Deathtouch Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
|
{1}{B}
|
Creature
|
1/2
|
|
|
main
|
1 |
Orzhov Guildgate
|
Orzhov Guildgate enters the battlefield tapped. {T}: Add {W} or {B}.
Orzhov Guildgate enters the battlefield tapped. {T}: Add {W} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Orzhov Locket
|
{T}: Add {W} or {B}. {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice Orzhov Locket: Draw two cards.
{T}: Add {W} or {B}. {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice Orzhov Locket: Draw two cards.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Orzhov Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Pawn of Ulamog
|
Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
|
{1}{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Pious Evangel
back
|
Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life. {2}, {T}, Sacrifice another permanent: Transform Pious Evangel.
Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life. {2}, {T}, Sacrifice another permanent: Transform Pious Evangel.
|
{2}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Pitiless Plunderer
|
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
{3}{B}
|
Creature
|
1/4
|
|
|
main
|
10 |
Plains
|
|
|
Land
|
|
|
|
main
|
1 |
Prismatic Lens
|
{T}: Add {C}. {1}, {T}: Add one mana of any color.
{T}: Add {C}. {1}, {T}: Add one mana of any color.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Rally the Ancestors
|
Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
|
{X}{W}{W}
|
Instant
|
|
|
|
main
|
1 |
Regna, the Redeemer
|
Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) Flying At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.
Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) Flying At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.
|
{5}{W}
|
Creature
|
4/4
|
|
|
main
|
1 |
Requiem Angel
|
Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.
Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.
|
{5}{W}
|
Creature
|
5/5
|
|
|
main
|
1 |
Reveillark
|
Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
|
{4}{W}
|
Creature
|
4/3
|
|
|
main
|
1 |
Revel in Riches
|
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
|
{4}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Scoured Barrens
|
Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.
Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Sifter of Skulls
|
Devoid (This card has no color.) Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.)
Devoid (This card has no color.) Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.)
|
{3}{B}
|
Creature
|
4/3
|
|
|
main
|
1 |
Smothering Abomination
|
Devoid (This card has no color.) Flying At the beginning of your upkeep, sacrifice a creature. Whenever you sacrifice a creature, draw a card.
Devoid (This card has no color.) Flying At the beginning of your upkeep, sacrifice a creature. Whenever you sacrifice a creature, draw a card.
|
{2}{B}{B}
|
Creature
|
4/3
|
|
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Sphere of the Suns
|
Sphere of the Suns enters the battlefield tapped and with three charge counters on it. {T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color.
Sphere of the Suns enters the battlefield tapped and with three charge counters on it. {T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Spirit Bonds
|
Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. {1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. {1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
{1}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Star Compass
|
Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce.
Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Sultai Emissary
|
When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
|
{1}{B}
|
Creature
|
1/1
|
|
|
main
|
15 |
Swamp
|
|
|
Land
|
|
|
|
main
|
1 |
Tainted Field
|
{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.
{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.
|
|
Land
|
|
|
|
main
|
1 |
Terramorphic Expanse
|
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Teysa Karlov
|
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink.
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink.
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{2}{W}{B}
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Creature
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2/4
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main
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1 |
Vindictive Vampire
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Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.
Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.
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{3}{B}
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Creature
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2/3
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main
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1 |
Viscera Seer
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Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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{B}
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Creature
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1/1
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main
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1 |
Vivid Marsh
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Vivid Marsh enters the battlefield tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
Vivid Marsh enters the battlefield tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
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Land
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main
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1 |
Vivid Meadow
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Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
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Land
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main
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1 |
Vizkopa Guildmage
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{1}{W}{B}: Target creature gains lifelink until end of turn. {1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.
{1}{W}{B}: Target creature gains lifelink until end of turn. {1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.
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{W}{B}
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Creature
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2/2
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main
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1 |
Warped Landscape
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{T}: Add {C}. {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}: Add {C}. {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Land
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main
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1 |
Xathrid Necromancer
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Whenever Xathrid Necromancer or another Human creature you control dies, create a tapped 2/2 black Zombie creature token.
Whenever Xathrid Necromancer or another Human creature you control dies, create a tapped 2/2 black Zombie creature token.
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{2}{B}
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Creature
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2/2
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main
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1 |
Yahenni, Undying Partisan
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Haste Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan. Sacrifice another creature: Yahenni gains indestructible until end of turn.
Haste Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan. Sacrifice another creature: Yahenni gains indestructible until end of turn.
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{2}{B}
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Creature
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2/2
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main
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1 |
Zulaport Cutthroat
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Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
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{1}{B}
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Creature
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1/1
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main
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