1 |
Atarka, World Render
|
Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn.
Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn.
|
{5}{R}{G}
|
Creature
|
6/4
|
|
|
main
|
1 |
Atla Palani, Nest Tender
|
{2}, {T}: Create a 0/1 green Egg creature token with defender. Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
{2}, {T}: Create a 0/1 green Egg creature token with defender. Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
|
{1}{R}{G}{W}
|
Creature
|
2/3
|
|
|
main
|
1 |
Boros Charm
|
Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.
Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.
|
{R}{W}
|
Instant
|
|
|
|
main
|
1 |
Boros Guildgate
|
Boros Guildgate enters the battlefield tapped. {T}: Add {R} or {W}.
Boros Guildgate enters the battlefield tapped. {T}: Add {R} or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Carnage Tyrant
|
This spell can't be countered. Trample, hexproof
This spell can't be countered. Trample, hexproof
|
{4}{G}{G}
|
Creature
|
7/6
|
|
|
main
|
1 |
Castle Garenbrig
|
Castle Garenbrig enters the battlefield tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Castle Garenbrig enters the battlefield tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
|
|
Land
|
|
|
|
main
|
1 |
Congregation at Dawn
|
Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.
Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.
|
{G}{G}{W}
|
Instant
|
|
|
|
main
|
1 |
Crucible of Fire
|
Dragon creatures you control get +3/+3.
Dragon creatures you control get +3/+3.
|
{3}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Cultivate
|
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Deafening Clarion
|
Choose one or both — • Deafening Clarion deals 3 damage to each creature. • Creatures you control gain lifelink until end of turn.
Choose one or both — • Deafening Clarion deals 3 damage to each creature. • Creatures you control gain lifelink until end of turn.
|
{1}{R}{W}
|
Sorcery
|
|
|
|
main
|
1 |
Decimate
|
Destroy target artifact, target creature, target enchantment, and target land.
Destroy target artifact, target creature, target enchantment, and target land.
|
{2}{R}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Dragon Egg
|
Defender When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn."
Defender When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn."
|
{2}{R}
|
Creature
|
0/2
|
|
|
main
|
1 |
Dragon Mage
|
Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.
Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.
|
{5}{R}{R}
|
Creature
|
5/5
|
|
|
main
|
1 |
Dragon Tempest
|
Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
|
{1}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Dragon's Hoard
|
Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard. {T}, Remove a gold counter from Dragon's Hoard: Draw a card. {T}: Add one mana of any color.
Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard. {T}, Remove a gold counter from Dragon's Hoard: Draw a card. {T}: Add one mana of any color.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Dragonmaster Outcast
|
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
|
{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Drakuseth, Maw of Flames
|
Flying Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.
Flying Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.
|
{4}{R}{R}{R}
|
Creature
|
7/7
|
|
|
main
|
1 |
Elemental Bond
|
Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Embercleave
|
Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}
Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}
|
{4}{R}{R}
|
Artifact
|
|
|
|
main
|
1 |
Etali, Primal Storm
|
Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
|
{4}{R}{R}
|
Creature
|
6/6
|
|
|
main
|
1 |
Evolving Wilds
|
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Fanatical Devotion
|
Sacrifice a creature: Regenerate target creature.
Sacrifice a creature: Regenerate target creature.
|
{2}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Forerunner of the Empire
|
When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top. Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.
When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top. Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.
|
{3}{R}
|
Creature
|
1/3
|
|
|
main
|
7 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Forest
|
|
|
Land
|
|
|
|
side
|
1 |
Frontier Siege
|
As Frontier Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of each of your main phases, add {G}{G}. • Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
As Frontier Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of each of your main phases, add {G}{G}. • Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
|
{3}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Ghalta, Primal Hunger
|
This spell costs {X} less to cast, where X is the total power of creatures you control. Trample
This spell costs {X} less to cast, where X is the total power of creatures you control. Trample
|
{10}{G}{G}
|
Creature
|
12/12
|
|
|
main
|
1 |
Gishath, Sun's Avatar
|
Vigilance, trample, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
Vigilance, trample, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
|
{5}{R}{G}{W}
|
Creature
|
7/6
|
|
|
main
|
1 |
Gruul Guildgate
|
Gruul Guildgate enters the battlefield tapped. {T}: Add {R} or {G}.
Gruul Guildgate enters the battlefield tapped. {T}: Add {R} or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Hellkite Charger
|
Flying, haste Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
Flying, haste Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
|
{4}{R}{R}
|
Creature
|
5/5
|
|
|
main
|
1 |
Irregular Cohort
|
Changeling (This card is every creature type.) When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling.
Changeling (This card is every creature type.) When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling.
|
{2}{W}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Jugan, the Rising Star
|
Flying When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.
Flying When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.
|
{3}{G}{G}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Kodama's Reach
|
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Lathliss, Dragon Queen
|
Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn.
Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn.
|
{4}{R}{R}
|
Creature
|
6/6
|
|
|
main
|
1 |
Marauding Raptor
|
Creature spells you cast cost {1} less to cast. Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.
Creature spells you cast cost {1} less to cast. Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.
|
{1}{R}
|
Creature
|
2/3
|
|
|
main
|
1 |
Mirror Entity
|
Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
|
{2}{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Mirrorwing Dragon
|
Flying Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.
Flying Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.
|
{3}{R}{R}
|
Creature
|
4/5
|
|
|
main
|
9 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Mountain
|
|
|
Land
|
|
|
|
side
|
1 |
Palladia-Mors, the Ruiner
|
Flying, vigilance, trample Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet.
Flying, vigilance, trample Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet.
|
{3}{R}{G}{W}
|
Creature
|
6/6
|
|
|
main
|
9 |
Plains
|
|
|
Land
|
|
|
|
main
|
1 |
Polyraptor
|
Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.
Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.
|
{6}{G}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Ranging Raptors
|
Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
|
{2}{G}
|
Creature
|
2/3
|
|
|
main
|
1 |
Regisaur Alpha
|
Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
|
{3}{R}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Rhythm of the Wild
|
Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)
Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)
|
{1}{R}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Rile
|
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card.
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card.
|
{R}
|
Sorcery
|
|
|
|
main
|
1 |
Ripjaw Raptor
|
Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.
Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.
|
{2}{G}{G}
|
Creature
|
4/5
|
|
|
main
|
1 |
Roc Egg
|
Defender (This creature can't attack.) When Roc Egg dies, create a 3/3 white Bird creature token with flying.
Defender (This creature can't attack.) When Roc Egg dies, create a 3/3 white Bird creature token with flying.
|
{2}{W}
|
Creature
|
0/3
|
|
|
main
|
1 |
Rugged Highlands
|
Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.
Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Rukh Egg
|
When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.
When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.
|
{3}{R}
|
Creature
|
0/3
|
|
|
main
|
1 |
Ryusei, the Falling Star
|
Flying When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.
Flying When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.
|
{5}{R}
|
Creature
|
5/5
|
|
|
main
|
1 |
Samut, Voice of Dissent
|
Flash Double strike, vigilance, haste Other creatures you control have haste. {W}, {T}: Untap another target creature.
Flash Double strike, vigilance, haste Other creatures you control have haste. {W}, {T}: Untap another target creature.
|
{3}{R}{G}
|
Creature
|
3/4
|
|
|
main
|
1 |
Sarkhan, Fireblood
|
[+1]: You may discard a card. If you do, draw a card. [+1]: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells. [−7]: Create four 5/5 red Dragon creature tokens with flying.
[+1]: You may discard a card. If you do, draw a card. [+1]: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells. [−7]: Create four 5/5 red Dragon creature tokens with flying.
|
{1}{R}{R}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Scalelord Reckoner
|
Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
|
{3}{W}{W}
|
Creature
|
4/4
|
|
|
main
|
1 |
Scourge of Valkas
|
Flying Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. {R}: Scourge of Valkas gets +1/+0 until end of turn.
Flying Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. {R}: Scourge of Valkas gets +1/+0 until end of turn.
|
{2}{R}{R}{R}
|
Creature
|
4/4
|
|
|
main
|
1 |
Selesnya Guildgate
|
Selesnya Guildgate enters the battlefield tapped. {T}: Add {G} or {W}.
Selesnya Guildgate enters the battlefield tapped. {T}: Add {G} or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Shifting Ceratops
|
This spell can't be countered. Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) {G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.
This spell can't be countered. Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) {G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.
|
{2}{G}{G}
|
Creature
|
5/4
|
|
|
main
|
1 |
Steel Hellkite
|
Flying {2}: Steel Hellkite gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.
Flying {2}: Steel Hellkite gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.
|
{6}
|
Artifact Creature
|
5/5
|
|
|
main
|
1 |
Stone Quarry
|
Stone Quarry enters the battlefield tapped. {T}: Add {R} or {W}.
Stone Quarry enters the battlefield tapped. {T}: Add {R} or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Sunbird's Invocation
|
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
|
{5}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Sundering Growth
|
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
|
{G/W}{G/W}
|
Instant
|
|
|
|
main
|
1 |
Sunscorch Regent
|
Flying Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
Flying Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
|
{3}{W}{W}
|
Creature
|
4/3
|
|
|
main
|
1 |
Swiftfoot Boots
|
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Swords to Plowshares
|
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
|
{W}
|
Instant
|
|
|
|
main
|
1 |
Temple of Triumph
|
Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. {T}: Add {R} or {W}.
Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. {T}: Add {R} or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Thrashing Brontodon
|
{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.
{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.
|
{1}{G}{G}
|
Creature
|
3/4
|
|
|
main
|
1 |
Thundermaw Hellkite
|
Flying Haste (This creature can attack and {T} as soon as it comes under your control.) When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
Flying Haste (This creature can attack and {T} as soon as it comes under your control.) When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
|
{3}{R}{R}
|
Creature
|
5/5
|
|
|
main
|
1 |
Timber Gorge
|
Timber Gorge enters the battlefield tapped. {T}: Add {R} or {G}.
Timber Gorge enters the battlefield tapped. {T}: Add {R} or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Tranquil Expanse
|
Tranquil Expanse enters the battlefield tapped. {T}: Add {G} or {W}.
Tranquil Expanse enters the battlefield tapped. {T}: Add {G} or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Trapjaw Tyrant
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Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.
Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.
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{3}{W}{W}
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Creature
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5/5
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main
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1 |
Verdant Sun's Avatar
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Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
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{5}{G}{G}
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Creature
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5/5
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main
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1 |
Vivien's Invocation
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Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls.
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls.
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{5}{G}{G}
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Sorcery
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main
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1 |
Wakening Sun's Avatar
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When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.
When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.
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{5}{W}{W}{W}
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Creature
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7/7
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main
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1 |
Warstorm Surge
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Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.
Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.
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{5}{R}
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Enchantment
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main
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1 |
Wind-Scarred Crag
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Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}.
Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}.
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Land
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main
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1 |
Xenagos, the Reveler
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[+1]: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control. [0]: Create a 2/2 red and green Satyr creature token with haste. [−6]: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.
[+1]: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control. [0]: Create a 2/2 red and green Satyr creature token with haste. [−6]: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.
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{2}{R}{G}
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Planeswalker
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3
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main
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1 |
Zacama, Primal Calamity
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Vigilance, reach, trample When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. {2}{R}: Zacama deals 3 damage to target creature. {2}{G}: Destroy target artifact or enchantment. {2}{W}: You gain 3 life.
Vigilance, reach, trample When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. {2}{R}: Zacama deals 3 damage to target creature. {2}{G}: Destroy target artifact or enchantment. {2}{W}: You gain 3 life.
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{6}{R}{G}{W}
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Creature
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9/9
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main
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1 |
Zetalpa, Primal Dawn
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Flying, double strike, vigilance, trample, indestructible
Flying, double strike, vigilance, trample, indestructible
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{6}{W}{W}
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Creature
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4/8
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main
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