| 3 |
Avacyn's Pilgrim
|
|
{G}
|
Creature
|
1/1
|
|
$0.42
|
main
|
| 2 |
Congregation at Dawn
|
Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.
Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.
|
{G}{G}{W}
|
Instant
|
|
|
$2.21
|
main
|
| 3 |
Dictate of Heliod
|
Flash Creatures you control get +2/+2.
Flash Creatures you control get +2/+2.
|
{3}{W}{W}
|
Enchantment
|
|
|
$0.50
|
main
|
| 2 |
Faith's Fetters
|
Enchant permanent When this Aura enters, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Enchant permanent When this Aura enters, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
|
{3}{W}
|
Enchantment
|
|
|
$0.03
|
main
|
| 2 |
Fiend Hunter
|
When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
|
{1}{W}{W}
|
Creature
|
1/3
|
|
$0.18
|
main
|
| 2 |
Fists of Ironwood
|
Enchant creature When this Aura enters, create two 1/1 green Saproling creature tokens. Enchanted creature has trample.
Enchant creature When this Aura enters, create two 1/1 green Saproling creature tokens. Enchanted creature has trample.
|
{1}{G}
|
Enchantment
|
|
|
$0.10
|
main
|
| 8 |
Forest
|
|
|
Land
|
|
|
|
main
|
| 4 |
Graypelt Refuge
|
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.
|
|
Land
|
|
|
$1.47
|
main
|
| 2 |
Guard Duty
|
Enchant creature Enchanted creature has defender.
Enchant creature Enchanted creature has defender.
|
{W}
|
Enchantment
|
|
|
$0.04
|
main
|
| 4 |
Heliod's Pilgrim
|
When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
|
{2}{W}
|
Creature
|
1/2
|
|
$0.13
|
main
|
| 3 |
Llanowar Elves
|
|
{G}
|
Creature
|
1/1
|
|
$0.83
|
main
|
| 4 |
Loxodon Hierarch
|
When this creature enters, you gain 4 life. {G}{W}, Sacrifice this creature: Regenerate each creature you control.
When this creature enters, you gain 4 life. {G}{W}, Sacrifice this creature: Regenerate each creature you control.
|
{2}{G}{W}
|
Creature
|
4/4
|
|
$0.33
|
main
|
| 2 |
New Benalia
|
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W}.
|
|
Land
|
|
|
$0.20
|
main
|
| 8 |
Plains
|
|
|
Land
|
|
|
|
main
|
| 4 |
Selesnya Guildmage
|
{3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn.
{3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn.
|
{G/W}{G/W}
|
Creature
|
2/2
|
|
$0.20
|
main
|
| 1 |
Verdant Embrace
|
Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."
Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."
|
{3}{G}{G}
|
Enchantment
|
|
|
$0.50
|
main
|
| 2 |
Vitu-Ghazi, the City-Tree
|
{T}: Add {C}. {2}{G}{W}, {T}: Create a 1/1 green Saproling creature token.
{T}: Add {C}. {2}{G}{W}, {T}: Create a 1/1 green Saproling creature token.
|
|
Land
|
|
|
$0.17
|
main
|
| 2 |
Weight of Conscience
|
Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Exile enchanted creature.
Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Exile enchanted creature.
|
{1}{W}
|
Enchantment
|
|
|
$0.17
|
main
|
| 2 |
Wood Elves
|
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
|
{2}{G}
|
Creature
|
1/1
|
|
$0.50
|
main
|