1 |
Ad Nauseam
|
Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.
Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.
|
{3}{B}{B}
|
Instant
|
|
|
|
main
|
1 |
Aid the Fallen
|
Choose one or both — • Return target creature card from your graveyard to your hand. • Return target planeswalker card from your graveyard to your hand.
Choose one or both — • Return target creature card from your graveyard to your hand. • Return target planeswalker card from your graveyard to your hand.
|
{1}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Aphotic Wisps
|
Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card.
Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card.
|
{B}
|
Instant
|
|
|
|
main
|
1 |
Archetype of Finality
|
Creatures you control have deathtouch. Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
Creatures you control have deathtouch. Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
|
{4}{B}{B}
|
Creature Enchantment
|
2/3
|
|
|
main
|
1 |
Aspect of Gorgon
|
Enchant creature Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)
Enchant creature Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)
|
{2}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Assault Suit
|
Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}
Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Basilisk Collar
|
Equipped creature has deathtouch and lifelink. Equip {2}
Equipped creature has deathtouch and lifelink. Equip {2}
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Black Market
|
Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.
Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.
|
{3}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Blade of Selves
|
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4}
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4}
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Bolas's Citadel
|
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.
|
{3}{B}{B}{B}
|
Artifact
|
|
|
|
main
|
1 |
Bronze Bombshell
|
When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to the player.
When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to the player.
|
{4}
|
Artifact Creature
|
4/1
|
|
|
main
|
1 |
Cabal Coffers
|
{2}, {T}: Add {B} for each Swamp you control.
{2}, {T}: Add {B} for each Swamp you control.
|
|
Land
|
|
|
|
main
|
1 |
Cabal Stronghold
|
{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.
{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.
|
|
Land
|
|
|
|
main
|
1 |
Call to the Netherworld
|
Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
{B}
|
Sorcery
|
|
|
|
main
|
1 |
Cemetery Recruitment
|
Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
|
{1}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Chariot of Victory
|
Equipped creature has first strike, trample, and haste. Equip {1}
Equipped creature has first strike, trample, and haste. Equip {1}
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Command Beacon
|
{T}: Add {C}. {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
{T}: Add {C}. {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
|
|
Land
|
|
|
|
main
|
1 |
Corpse Churn
|
Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
|
{1}{B}
|
Instant
|
|
|
|
main
|
1 |
Crucible of Worlds
|
You may play lands from your graveyard.
You may play lands from your graveyard.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Cursed Flesh
|
Enchant creature Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchant creature Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
|
{B}
|
Enchantment
|
|
|
|
main
|
1 |
Damnation
|
Destroy all creatures. They can't be regenerated.
Destroy all creatures. They can't be regenerated.
|
{2}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Dark Petition
|
Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.
Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.
|
{3}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Dauthi Embrace
|
{B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
{B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
|
{2}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Deadly Wanderings
|
As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.
As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.
|
{3}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Death Denied
|
Return X target creature cards from your graveyard to your hand.
Return X target creature cards from your graveyard to your hand.
|
{X}{B}{B}
|
Instant
|
|
|
|
main
|
1 |
Deliver Unto Evil
|
Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand. Exile Deliver Unto Evil.
Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand. Exile Deliver Unto Evil.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Demonic Tutor
|
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
|
{1}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Diabolic Tutor
|
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
|
{2}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Dirge of Dread
|
All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Dolmen Gate
|
Prevent all combat damage that would be dealt to attacking creatures you control.
Prevent all combat damage that would be dealt to attacking creatures you control.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Ebony Charm
|
Choose one — • Target opponent loses 1 life and you gain 1 life. • Exile up to three target cards from a single graveyard. • Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Choose one — • Target opponent loses 1 life and you gain 1 life. • Exile up to three target cards from a single graveyard. • Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
|
{B}
|
Instant
|
|
|
|
main
|
1 |
Endless Whispers
|
Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."
Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."
|
{2}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Executioner's Hood
|
Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Extinction
|
Destroy all creatures of the creature type of your choice.
Destroy all creatures of the creature type of your choice.
|
{4}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Fear
|
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
|
{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Fireshrieker
|
Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Forced March
|
Destroy all creatures with mana value X or less.
Destroy all creatures with mana value X or less.
|
{X}{B}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Forebear's Blade
|
Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach Forebear's Blade to target creature you control. Equip {3}
Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach Forebear's Blade to target creature you control. Equip {3}
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Gate Smasher
|
Gate Smasher can be attached only to a creature with toughness 4 or greater. Equipped creature gets +3/+0 and has trample. Equip {3}
Gate Smasher can be attached only to a creature with toughness 4 or greater. Equipped creature gets +3/+0 and has trample. Equip {3}
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Gift of Doom
|
Enchant creature Enchanted creature has deathtouch and indestructible. Morph—Sacrifice another creature. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) As Gift of Doom is turned face up, you may attach it to a creature.
Enchant creature Enchanted creature has deathtouch and indestructible. Morph—Sacrifice another creature. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) As Gift of Doom is turned face up, you may attach it to a creature.
|
{4}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Gorgon Flail
|
Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Gorgon's Head
|
Equipped creature has deathtouch. Equip {2}
Equipped creature has deathtouch. Equip {2}
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Haunted Cloak
|
Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Hot Soup
|
Equipped creature can't be blocked. Whenever equipped creature is dealt damage, destroy it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature can't be blocked. Whenever equipped creature is dealt damage, destroy it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
In Garruk's Wake
|
Destroy all creatures you don't control and all planeswalkers you don't control.
Destroy all creatures you don't control and all planeswalkers you don't control.
|
{7}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Kindred Dominance
|
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Choose a creature type. Destroy all creatures that aren't of the chosen type.
|
{5}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Lake of the Dead
|
If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B}. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.
If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B}. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.
|
|
Land
|
|
|
|
main
|
1 |
Lich's Mastery
|
Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.
Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.
|
{3}{B}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Loxodon Warhammer
|
Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}
Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Magus of the Coffers
|
{2}, {T}: Add {B} for each Swamp you control.
{2}, {T}: Add {B} for each Swamp you control.
|
{4}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Mirror Gallery
|
The "legend rule" doesn't apply.
The "legend rule" doesn't apply.
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Necropotence
|
Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
|
{B}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
O-Naginata
|
O-Naginata can be attached only to a creature with power 3 or greater. Equipped creature gets +3/+0 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
O-Naginata can be attached only to a creature with power 3 or greater. Equipped creature gets +3/+0 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Oni Possession
|
Enchant creature At the beginning of your upkeep, sacrifice a creature. Enchanted creature gets +3/+3 and has trample. Enchanted creature is a Demon Spirit.
Enchant creature At the beginning of your upkeep, sacrifice a creature. Enchanted creature gets +3/+3 and has trample. Enchanted creature is a Demon Spirit.
|
{2}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Phage the Untouchable
|
When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game.
When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game.
|
{3}{B}{B}{B}{B}
|
Creature
|
4/4
|
Commander
|
|
main
|
1 |
Phyrexian Arena
|
At the beginning of your upkeep, you draw a card and you lose 1 life.
At the beginning of your upkeep, you draw a card and you lose 1 life.
|
{1}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Phyrexian Scriptures
|
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. II — Destroy all nonartifact creatures. III — Exile all opponents' graveyards.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. II — Destroy all nonartifact creatures. III — Exile all opponents' graveyards.
|
{2}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Plague Wind
|
Destroy all creatures you don't control. They can't be regenerated.
Destroy all creatures you don't control. They can't be regenerated.
|
{7}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Platinum Angel
|
Flying You can't lose the game and your opponents can't win the game.
Flying You can't lose the game and your opponents can't win the game.
|
{7}
|
Artifact Creature
|
4/4
|
|
|
main
|
1 |
Prowler's Helm
|
Equipped creature can't be blocked except by Walls. Equip {2}
Equipped creature can't be blocked except by Walls. Equip {2}
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Retreat to Hagra
|
Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. • Each opponent loses 1 life and you gain 1 life.
Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. • Each opponent loses 1 life and you gain 1 life.
|
{2}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Ritual of Soot
|
Destroy all creatures with mana value 3 or less.
Destroy all creatures with mana value 3 or less.
|
{2}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Rogue's Passage
|
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
|
|
Land
|
|
|
|
main
|
1 |
Skyblinder Staff
|
Equipped creature gets +1/+0 and can't be blocked by creatures with flying. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+0 and can't be blocked by creatures with flying. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Stunning Reversal
|
The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1. Exile Stunning Reversal.
The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1. Exile Stunning Reversal.
|
{3}{B}
|
Instant
|
|
|
|
main
|
1 |
Sundial of the Infinite
|
{1}, {T}: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
{1}, {T}: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
|
{2}
|
Artifact
|
|
|
|
main
|
23 |
Swamp
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Land
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main
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1 |
Sword of Vengeance
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Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3}
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3}
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{3}
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Artifact
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main
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1 |
Thrull Wizard
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{1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}.
{1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}.
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{2}{B}
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Creature
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1/1
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main
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1 |
Torpor Orb
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Creatures entering the battlefield don't cause abilities to trigger.
Creatures entering the battlefield don't cause abilities to trigger.
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{2}
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Artifact
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main
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1 |
Trailblazer's Boots
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Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip {2}
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip {2}
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{2}
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Artifact
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main
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1 |
Traitor's Clutch
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Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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{4}{B}
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Instant
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main
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1 |
Urborg, Tomb of Yawgmoth
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Each land is a Swamp in addition to its other land types.
Each land is a Swamp in addition to its other land types.
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Land
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main
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1 |
Vampiric Tutor
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Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
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{B}
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Instant
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main
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1 |
Vorrac Battlehorns
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Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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{2}
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Artifact
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main
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1 |
Whispersilk Cloak
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Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}
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{3}
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Artifact
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main
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1 |
Withering Boon
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As an additional cost to cast this spell, pay 3 life. Counter target creature spell.
As an additional cost to cast this spell, pay 3 life. Counter target creature spell.
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{1}{B}
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Instant
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main
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