1 |
Aggravated Assault
|
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
|
{2}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Ahn-Crop Champion
|
You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
|
{2}{G}{W}
|
Creature
|
4/4
|
|
|
main
|
1 |
Altar of the Brood
|
Whenever another permanent enters the battlefield under your control, each opponent mills a card.
Whenever another permanent enters the battlefield under your control, each opponent mills a card.
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Anointed Procession
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
|
{3}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Arcane Sanctum
|
Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Aurelia, the Warleader
|
Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
|
{2}{R}{R}{W}{W}
|
Creature
|
3/4
|
|
|
main
|
1 |
Beastmaster Ascension
|
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Berserkers' Onslaught
|
Attacking creatures you control have double strike.
Attacking creatures you control have double strike.
|
{3}{R}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Blood-Chin Rager
|
Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
|
{1}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Bramblewood Paragon
|
Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample.
Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample.
|
{1}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Brave the Sands
|
Creatures you control have vigilance. Each creature you control can block an additional creature each combat.
Creatures you control have vigilance. Each creature you control can block an additional creature each combat.
|
{1}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Brutal Hordechief
|
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.
|
{3}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Cascading Cataracts
|
Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.
Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.
|
|
Land
|
|
|
|
main
|
1 |
Casualties of War
|
Choose one or more — • Destroy target artifact. • Destroy target creature. • Destroy target enchantment. • Destroy target land. • Destroy target planeswalker.
Choose one or more — • Destroy target artifact. • Destroy target creature. • Destroy target enchantment. • Destroy target land. • Destroy target planeswalker.
|
{2}{B}{B}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Caves of Koilos
|
{T}: Add {C}. {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
{T}: Add {C}. {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
|
|
Land
|
|
|
|
main
|
1 |
Chromatic Lantern
|
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
|
{3}
|
Artifact
|
|
Proxy
|
|
main
|
1 |
Cinder Barrens
|
Cinder Barrens enters the battlefield tapped. {T}: Add {B} or {R}.
Cinder Barrens enters the battlefield tapped. {T}: Add {B} or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Combat Celebrant
|
If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
|
{2}{R}
|
Creature
|
4/1
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
|
main
|
1 |
Corpse Knight
|
Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
|
{W}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Cunning Evasion
|
Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Whenever a creature you control becomes blocked, you may return it to its owner's hand.
|
{1}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Dolmen Gate
|
Prevent all combat damage that would be dealt to attacking creatures you control.
Prevent all combat damage that would be dealt to attacking creatures you control.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Doubling Cube
|
{3}, {T}: Double the amount of each type of unspent mana you have.
{3}, {T}: Double the amount of each type of unspent mana you have.
|
{2}
|
Artifact
|
|
Proxy
|
|
main
|
1 |
Doubling Season
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
|
{4}{G}
|
Enchantment
|
|
Proxy
|
|
main
|
1 |
Dragonscale General
|
At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
|
{3}{W}
|
Creature
|
2/3
|
|
|
main
|
1 |
Druids' Repository
|
Whenever a creature you control attacks, put a charge counter on Druids' Repository. Remove a charge counter from Druids' Repository: Add one mana of any color.
Whenever a creature you control attacks, put a charge counter on Druids' Repository. Remove a charge counter from Druids' Repository: Add one mana of any color.
|
{1}{G}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Exotic Orchard
|
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add one mana of any color that a land an opponent controls could produce.
|
|
Land
|
|
|
|
main
|
1 |
Finest Hour
|
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.
|
{2}{G}{W}{U}
|
Enchantment
|
|
|
|
main
|
3 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Frontier Bivouac
|
Frontier Bivouac enters the battlefield tapped. {T}: Add {G}, {U}, or {R}.
Frontier Bivouac enters the battlefield tapped. {T}: Add {G}, {U}, or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Gisela, Blade of Goldnight
|
Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
|
{4}{R}{W}{W}
|
Creature
|
5/5
|
|
|
main
|
1 |
Grand Warlord Radha
|
Haste Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Haste Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end.
|
{2}{R}{G}
|
Creature
|
3/4
|
|
|
main
|
1 |
Gruul Guildgate
|
Gruul Guildgate enters the battlefield tapped. {T}: Add {R} or {G}.
Gruul Guildgate enters the battlefield tapped. {T}: Add {R} or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Hammer of Purphoros
|
Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.
Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.
|
{1}{R}{R}
|
Artifact Enchantment
|
|
|
|
main
|
1 |
Harvest Season
|
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Helm of the Host
|
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Herald of Dromoka
|
Vigilance Other Warrior creatures you control have vigilance.
Vigilance Other Warrior creatures you control have vigilance.
|
{1}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Highland Lake
|
Highland Lake enters the battlefield tapped. {T}: Add {U} or {R}.
Highland Lake enters the battlefield tapped. {T}: Add {U} or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Impact Tremors
|
Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.
Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.
|
{1}{R}
|
Enchantment
|
|
|
|
main
|
3 |
Island
|
|
|
Land
|
|
|
|
main
|
1 |
Isshin, Two Heavens as One
|
If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
|
{R}{W}{B}
|
Creature
|
3/4
|
|
|
main
|
1 |
Jazal Goldmane
|
First strike {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
First strike {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
|
{2}{W}{W}
|
Creature
|
4/4
|
|
|
main
|
1 |
Kismet
|
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
|
{3}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Lightning Runner
|
Double strike, haste Whenever Lightning Runner attacks, you get {E}{E} (two energy counters), then you may pay {E}{E}{E}{E}{E}{E}{E}{E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
Double strike, haste Whenever Lightning Runner attacks, you get {E}{E} (two energy counters), then you may pay {E}{E}{E}{E}{E}{E}{E}{E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
|
{3}{R}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Mace of the Valiant
|
Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. Equip {3}
Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. Equip {3}
|
{2}{W}
|
Artifact
|
|
|
|
main
|
1 |
Mana Reflection
|
If you tap a permanent for mana, it produces twice as much of that mana instead.
If you tap a permanent for mana, it produces twice as much of that mana instead.
|
{4}{G}{G}
|
Enchantment
|
|
Proxy
|
|
main
|
1 |
Mardu Woe-Reaper
|
Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.
Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.
|
{W}
|
Creature
|
2/1
|
|
|
main
|
1 |
Marisi, Breaker of the Coil
|
Your opponents can't cast spells during combat. Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Your opponents can't cast spells during combat. Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
|
{1}{R}{G}{W}
|
Creature
|
5/4
|
|
|
main
|
1 |
Master of Cruelties
|
First strike, deathtouch Master of Cruelties can only attack alone. Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
First strike, deathtouch Master of Cruelties can only attack alone. Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
|
{3}{B}{R}
|
Creature
|
1/4
|
|
|
main
|
1 |
Maze of Ith
|
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
|
|
Land
|
|
Proxy
|
|
main
|
1 |
Moraug, Fury of Akoum
|
Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
|
{4}{R}{R}
|
Creature
|
6/6
|
|
|
main
|
3 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Mystic Reflection
|
Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
{1}{U}
|
Instant
|
|
|
|
main
|
1 |
Nacatl War-Pride
|
Nacatl War-Pride must be blocked by exactly one creature if able. Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.
Nacatl War-Pride must be blocked by exactly one creature if able. Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.
|
{3}{G}{G}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Najeela, the Blade-Blossom
|
Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.
Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.
|
{2}{R}
|
Creature
|
3/2
|
COMMANDER
|
|
main
|
1 |
Neheb, the Eternal
|
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn.
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn.
|
{3}{R}{R}
|
Creature
|
4/6
|
|
|
main
|
1 |
Nyx Lotus
|
Nyx Lotus enters the battlefield tapped. {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Nyx Lotus enters the battlefield tapped. {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Odric, Lunarch Marshal
|
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
|
{3}{W}
|
Creature
|
3/3
|
|
|
main
|
1 |
Odric, Master Tactician
|
First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
|
{2}{W}{W}
|
Creature
|
3/4
|
|
|
main
|
1 |
Opulent Palace
|
Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.
Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.
|
|
Land
|
|
|
|
main
|
1 |
Orzhov Basilica
|
Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B}.
Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B}.
|
|
Land
|
|
|
|
main
|
1 |
Painted Bluffs
|
{T}: Add {C}. {1}, {T}: Add one mana of any color.
{T}: Add {C}. {1}, {T}: Add one mana of any color.
|
|
Land
|
|
|
|
main
|
3 |
Plains
|
|
|
Land
|
|
|
|
main
|
1 |
Relentless Assault
|
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
|
{2}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Reliquary Tower
|
You have no maximum hand size. {T}: Add {C}.
You have no maximum hand size. {T}: Add {C}.
|
|
Land
|
|
|
|
main
|
1 |
Rugged Highlands
|
Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.
Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Sandsteppe Citadel
|
Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.
Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Savage Beating
|
Cast this spell only during your turn and only during combat. Choose one — • Creatures you control gain double strike until end of turn. • Untap all creatures you control. After this phase, there is an additional combat phase. Entwine {1}{R} (Choose both if you pay the entwine cost.)
Cast this spell only during your turn and only during combat. Choose one — • Creatures you control gain double strike until end of turn. • Untap all creatures you control. After this phase, there is an additional combat phase. Entwine {1}{R} (Choose both if you pay the entwine cost.)
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{3}{R}{R}
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Instant
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main
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1 |
Scattered Groves
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({T}: Add {G} or {W}.) Scattered Groves enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {G} or {W}.) Scattered Groves enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
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Land
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main
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1 |
Scourge of the Throne
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Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
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{4}{R}{R}
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Creature
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5/5
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|
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main
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1 |
Seaside Citadel
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Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.
Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.
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Land
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main
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1 |
Secure the Wastes
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Create X 1/1 white Warrior creature tokens.
Create X 1/1 white Warrior creature tokens.
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{X}{W}
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Instant
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main
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1 |
Sensei's Divining Top
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{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.
{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.
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{1}
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Artifact
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main
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1 |
Shared Animosity
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Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
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{2}{R}
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Enchantment
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|
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main
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1 |
Sol Ring
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{1}
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Artifact
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Proxy
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main
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1 |
Stand or Fall
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At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.
At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.
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{3}{R}
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Enchantment
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|
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main
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1 |
Stone Quarry
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Stone Quarry enters the battlefield tapped. {T}: Add {R} or {W}.
Stone Quarry enters the battlefield tapped. {T}: Add {R} or {W}.
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Land
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main
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1 |
Stonehoof Chieftain
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Trample, indestructible Whenever another creature you control attacks, it gains trample and indestructible until end of turn.
Trample, indestructible Whenever another creature you control attacks, it gains trample and indestructible until end of turn.
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{7}{G}
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Creature
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8/8
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|
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main
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1 |
Sungrass Prairie
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|
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Land
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|
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main
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3 |
Swamp
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Land
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main
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1 |
Sword of Feast and Famine
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Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}
Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}
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{3}
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Artifact
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|
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main
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1 |
Thalisse, Reverent Medium
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At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.
At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.
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{3}{W}{B}
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Creature
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3/4
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|
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main
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1 |
The Wanderer
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Prevent all noncombat damage that would be dealt to you and other permanents you control. [−2]: Exile target creature with power 4 or greater.
Prevent all noncombat damage that would be dealt to you and other permanents you control. [−2]: Exile target creature with power 4 or greater.
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{3}{W}
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Planeswalker
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5
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main
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1 |
Thought Vessel
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You have no maximum hand size. {T}: Add {C}.
You have no maximum hand size. {T}: Add {C}.
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{2}
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Artifact
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Proxy
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main
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1 |
Throne of the God-Pharaoh
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At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
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{2}
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Artifact
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|
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main
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1 |
Torrent Elemental
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Flying Whenever Torrent Elemental attacks, tap all creatures defending player controls. {3}{B/G}{B/G}: Put Torrent Elemental from exile onto the battlefield tapped. Activate only as a sorcery.
Flying Whenever Torrent Elemental attacks, tap all creatures defending player controls. {3}{B/G}{B/G}: Put Torrent Elemental from exile onto the battlefield tapped. Activate only as a sorcery.
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{4}{U}
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Creature
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3/5
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|
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main
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1 |
True Conviction
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Creatures you control have double strike and lifelink.
Creatures you control have double strike and lifelink.
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{3}{W}{W}{W}
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Enchantment
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|
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main
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1 |
Verity Circle
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Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card. {4}{U}: Tap target creature without flying.
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card. {4}{U}: Tap target creature without flying.
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{2}{U}
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Enchantment
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|
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main
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1 |
Wulfgar of Icewind Dale
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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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{3}{R}{G}
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Creature
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4/4
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|
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main
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1 |
Yarok, the Desecrated
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Deathtouch, lifelink If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Deathtouch, lifelink If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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{2}{B}{G}{U}
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Creature
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3/5
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|
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main
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