1 |
Affa Guard Hound
|
Flash (You may cast this spell any time you could cast an instant.) When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.
Flash (You may cast this spell any time you could cast an instant.) When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.
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{2}{W}
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Creature
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2/2
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|
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main
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1 |
Animus of Predation
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Draft Animus of Predation face up. As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.) If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.
Draft Animus of Predation face up. As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.) If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.
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{4}{G}
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Creature
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4/4
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|
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main
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1 |
Ascended Lawmage
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Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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{2}{W}{U}
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Creature
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3/2
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|
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main
|
1 |
Canal Courier
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When Canal Courier enters the battlefield, you become the monarch. Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.
When Canal Courier enters the battlefield, you become the monarch. Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.
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{5}{U}
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Creature
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3/5
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|
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main
|
1 |
Coiling Oracle
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When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
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{G}{U}
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Creature
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1/1
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|
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main
|
1 |
Coiling Oracle
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When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
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{G}{U}
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Creature
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1/1
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|
|
side
|
1 |
Copperhorn Scout
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Whenever Copperhorn Scout attacks, untap each other creature you control.
Whenever Copperhorn Scout attacks, untap each other creature you control.
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{G}
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Creature
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1/1
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|
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main
|
1 |
Divination
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{2}{U}
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Sorcery
|
|
|
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main
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1 |
Doomed Traveler
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When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
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{W}
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Creature
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1/1
|
|
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main
|
1 |
Entourage of Trest
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When Entourage of Trest enters the battlefield, you become the monarch. Entourage of Trest can block an additional creature each combat as long as you're the monarch.
When Entourage of Trest enters the battlefield, you become the monarch. Entourage of Trest can block an additional creature each combat as long as you're the monarch.
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{4}{G}
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Creature
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4/4
|
|
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main
|
6 |
Forest
|
|
|
Land
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|
|
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main
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6 |
Island
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|
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Land
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|
|
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main
|
1 |
Juniper Order Ranger
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Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
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{3}{G}{W}
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Creature
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2/4
|
|
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main
|
3 |
Lace with Moonglove
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Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) Draw a card.
Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) Draw a card.
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{2}{G}
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Instant
|
|
|
|
main
|
1 |
Negate
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Counter target noncreature spell.
Counter target noncreature spell.
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{1}{U}
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Instant
|
|
|
|
main
|
1 |
Netcaster Spider
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Reach (This creature can block creatures with flying.) Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
Reach (This creature can block creatures with flying.) Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
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{2}{G}
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Creature
|
2/3
|
|
|
main
|
1 |
Omenspeaker
|
When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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{1}{U}
|
Creature
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1/3
|
|
|
main
|
1 |
Orchard Elemental
|
Council's dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.
Council's dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.
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{5}{G}
|
Creature
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2/2
|
|
|
main
|
1 |
Overrun
|
Creatures you control get +3/+3 and gain trample until end of turn.
Creatures you control get +3/+3 and gain trample until end of turn.
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{2}{G}{G}{G}
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Sorcery
|
|
|
|
main
|
5 |
Plains
|
|
|
Land
|
|
|
|
main
|
1 |
Repulse
|
Return target creature to its owner's hand. Draw a card.
Return target creature to its owner's hand. Draw a card.
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{2}{U}
|
Instant
|
|
|
|
main
|
1 |
Serum Visions
|
|
{U}
|
Sorcery
|
|
|
|
main
|
2 |
Splitting Slime
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{4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Splitting Slime becomes monstrous, create a token that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.)
{4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Splitting Slime becomes monstrous, create a token that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.)
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{3}{G}{G}
|
Creature
|
3/3
|
|
|
side
|
3 |
Strength in Numbers
|
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
|
{1}{G}
|
Instant
|
|
|
|
main
|
2 |
Voyaging Satyr
|
|
{1}{G}
|
Creature
|
1/2
|
|
|
side
|