1 |
Affa Guard Hound
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Flash (You may cast this spell any time you could cast an instant.) When this creature enters, target creature gets +0/+3 until end of turn.
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, target creature gets +0/+3 until end of turn.
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{2}{W}
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Creature
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2/2
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$0.12
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main
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1 |
Animus of Predation
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Draft this card face up. As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.) If you removed a creature card with flying from the draft with cards named Animus of Predation, this creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.
Draft this card face up. As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.) If you removed a creature card with flying from the draft with cards named Animus of Predation, this creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.
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{4}{G}
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Creature
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4/4
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$0.12
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main
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1 |
Ascended Lawmage
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Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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{2}{W}{U}
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Creature
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3/2
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$0.15
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main
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1 |
Canal Courier
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When this creature enters, you become the monarch. Whenever this creature and another creature attack different players, this creature can't be blocked this combat.
When this creature enters, you become the monarch. Whenever this creature and another creature attack different players, this creature can't be blocked this combat.
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{5}{U}
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Creature
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3/5
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$0.09
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main
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1 |
Coiling Oracle
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When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
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{G}{U}
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Creature
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1/1
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$0.18
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main
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1 |
Coiling Oracle
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When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
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{G}{U}
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Creature
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1/1
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$0.18
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side
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1 |
Copperhorn Scout
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Whenever this creature attacks, untap each other creature you control.
Whenever this creature attacks, untap each other creature you control.
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{G}
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Creature
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1/1
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$0.17
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main
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1 |
Divination
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{2}{U}
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Sorcery
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$0.07
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main
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1 |
Doomed Traveler
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When this creature dies, create a 1/1 white Spirit creature token with flying.
When this creature dies, create a 1/1 white Spirit creature token with flying.
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{W}
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Creature
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1/1
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$0.06
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main
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1 |
Entourage of Trest
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When this creature enters, you become the monarch. This creature can block an additional creature each combat as long as you're the monarch.
When this creature enters, you become the monarch. This creature can block an additional creature each combat as long as you're the monarch.
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{4}{G}
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Creature
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4/4
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$0.09
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main
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6 |
Forest
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Land
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|
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main
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6 |
Island
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Land
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main
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1 |
Juniper Order Ranger
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Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.
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{3}{G}{W}
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Creature
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2/4
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$0.28
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main
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3 |
Lace with Moonglove
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Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) Draw a card.
Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) Draw a card.
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{2}{G}
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Instant
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|
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$0.07
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main
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1 |
Negate
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Counter target noncreature spell.
Counter target noncreature spell.
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{1}{U}
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Instant
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|
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$0.20
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main
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1 |
Netcaster Spider
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Reach (This creature can block creatures with flying.) Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.
Reach (This creature can block creatures with flying.) Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.
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{2}{G}
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Creature
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2/3
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$0.04
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main
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1 |
Omenspeaker
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When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
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{1}{U}
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Creature
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1/3
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$0.04
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main
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1 |
Orchard Elemental
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Council's dilemma — When this creature enters, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on this creature for each sprout vote. You gain 3 life for each harvest vote.
Council's dilemma — When this creature enters, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on this creature for each sprout vote. You gain 3 life for each harvest vote.
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{5}{G}
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Creature
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2/2
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$0.10
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main
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1 |
Overrun
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Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
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{2}{G}{G}{G}
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Sorcery
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$0.30
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main
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5 |
Plains
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Land
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main
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1 |
Repulse
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Return target creature to its owner's hand. Draw a card.
Return target creature to its owner's hand. Draw a card.
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{2}{U}
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Instant
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$0.06
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main
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1 |
Serum Visions
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{U}
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Sorcery
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$0.59
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main
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2 |
Splitting Slime
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{4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, create a token that's a copy of this creature. (The token has no counters and isn't monstrous.)
{4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, create a token that's a copy of this creature. (The token has no counters and isn't monstrous.)
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{3}{G}{G}
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Creature
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3/3
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$1.16
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side
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3 |
Strength in Numbers
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Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
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{1}{G}
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Instant
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$0.08
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main
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2 |
Voyaging Satyr
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{1}{G}
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Creature
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1/2
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$0.13
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side
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