1 |
Acidic Slime
|
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
|
{3}{G}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Aid from the Cowl
|
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
|
{3}{G}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Akoum Refuge
|
Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Archfiend of Depravity
|
Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
|
{3}{B}{B}
|
Creature
|
5/4
|
|
|
main
|
1 |
Arguel's Blood Fast
back
|
{1}{B}, Pay 2 life: Draw a card. At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
{1}{B}, Pay 2 life: Draw a card. At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
|
{1}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Bloodfell Caves
|
Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Butcher of Malakir
|
Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
|
{5}{B}{B}
|
Creature
|
5/4
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
|
main
|
1 |
Curse of Opulence
|
Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")
Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")
|
{R}
|
Enchantment
|
|
|
|
main
|
1 |
Dark Prophecy
|
Whenever a creature you control dies, you draw a card and you lose 1 life.
Whenever a creature you control dies, you draw a card and you lose 1 life.
|
{B}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Deathbringer Thoctar
|
Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar. Remove a +1/+1 counter from Deathbringer Thoctar: It deals 1 damage to any target.
Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar. Remove a +1/+1 counter from Deathbringer Thoctar: It deals 1 damage to any target.
|
{4}{B}{R}
|
Creature
|
3/3
|
|
|
main
|
1 |
Deathreap Ritual
|
Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
|
{2}{B}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Decree of Pain
|
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
|
{6}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Elvish Mystic
|
|
{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Endrek Sahr, Master Breeder
|
Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.
Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.
|
{4}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Evolutionary Leap
|
{G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
{G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
|
{1}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Evolving Wilds
|
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Farseek
|
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
|
{1}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Fecundity
|
Whenever a creature dies, that creature's controller may draw a card.
Whenever a creature dies, that creature's controller may draw a card.
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
7 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
From Beyond
|
Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.
Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.
|
{3}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Gleancrawler
|
({B/G} can be paid with either {B} or {G}.) Trample At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
({B/G} can be paid with either {B} or {G}.) Trample At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
|
{3}{B/G}{B/G}{B/G}
|
Creature
|
6/6
|
|
|
main
|
1 |
Glissa, the Traitor
|
First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.
First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.
|
{B}{G}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Golgari Charm
|
Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control.
Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control.
|
{B}{G}
|
Instant
|
|
|
|
main
|
1 |
Golgari Rot Farm
|
Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.
Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.
|
|
Land
|
|
|
|
main
|
1 |
Grave Betrayal
|
Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
|
{5}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Gray Merchant of Asphodel
|
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
|
{3}{B}{B}
|
Creature
|
2/4
|
|
|
main
|
1 |
Grim Haruspex
|
Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever another nontoken creature you control dies, draw a card.
Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever another nontoken creature you control dies, draw a card.
|
{2}{B}
|
Creature
|
3/2
|
|
|
main
|
1 |
Gruul Turf
|
Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G}.
Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G}.
|
|
Land
|
|
|
|
main
|
1 |
Hammer of Purphoros
|
Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.
Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.
|
{1}{R}{R}
|
Artifact Enchantment
|
|
|
|
main
|
1 |
Harvester of Souls
|
Deathtouch Whenever another nontoken creature dies, you may draw a card.
Deathtouch Whenever another nontoken creature dies, you may draw a card.
|
{4}{B}{B}
|
Creature
|
5/5
|
|
|
main
|
1 |
Heartstone
|
Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Honden of Life's Web
|
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
|
{4}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Ichor Wellspring
|
When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.
When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Izoni, Thousand-Eyed
|
Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. {B}{G}, Sacrifice another creature: You gain 1 life and draw a card.
Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. {B}{G}, Sacrifice another creature: You gain 1 life and draw a card.
|
{2}{B}{B}{G}{G}
|
Creature
|
2/3
|
|
|
main
|
1 |
Jund Panorama
|
{T}: Add {C}. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
{T}: Add {C}. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Jungle Hollow
|
Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}.
Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Kazandu Refuge
|
Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.
Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Kazuul, Tyrant of the Cliffs
|
Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.
Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.
|
{3}{R}{R}
|
Creature
|
5/4
|
|
|
main
|
1 |
Llanowar Elves
|
|
{G}
|
Creature
|
1/1
|
|
|
main
|
6 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Mycosynth Wellspring
|
When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Myr Retriever
|
When Myr Retriever dies, return another target artifact card from your graveyard to your hand.
When Myr Retriever dies, return another target artifact card from your graveyard to your hand.
|
{2}
|
Artifact Creature
|
1/1
|
|
|
main
|
1 |
Naga Vitalist
|
{T}: Add one mana of any type that a land you control could produce.
{T}: Add one mana of any type that a land you control could produce.
|
{1}{G}
|
Creature
|
1/2
|
|
|
main
|
1 |
Nihil Spellbomb
|
{T}, Sacrifice Nihil Spellbomb: Exile target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
{T}, Sacrifice Nihil Spellbomb: Exile target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Painful Truths
|
Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.
Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Pawn of Ulamog
|
Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
|
{1}{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Phyrexian Reclamation
|
{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.
{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.
|
{B}
|
Enchantment
|
|
|
|
main
|
1 |
Pia's Revolution
|
Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them.
Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them.
|
{2}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Poison-Tip Archer
|
Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another creature dies, each opponent loses 1 life.
Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another creature dies, each opponent loses 1 life.
|
{2}{B}{G}
|
Creature
|
2/3
|
|
|
main
|
1 |
Prossh, Skyraider of Kher
|
When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it. Flying Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn.
When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it. Flying Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn.
|
{3}{B}{R}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Putrefy
|
Destroy target artifact or creature. It can't be regenerated.
Destroy target artifact or creature. It can't be regenerated.
|
{1}{B}{G}
|
Instant
|
|
|
|
main
|
1 |
Rakdos Carnarium
|
Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R}.
Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R}.
|
|
Land
|
|
|
|
main
|
1 |
Rampant Growth
|
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
{1}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Revel in Riches
|
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
|
{4}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Rugged Highlands
|
Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.
Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Sakura-Tribe Elder
|
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Savage Lands
|
Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}.
Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Sek'Kuar, Deathkeeper
|
Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.
Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.
|
{2}{B}{R}{G}
|
Creature
|
4/3
|
|
|
main
|
1 |
Servo Schematic
|
When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.
When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Shattergang Brothers
|
{2}{B}, Sacrifice a creature: Each other player sacrifices a creature. {2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact. {2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment.
{2}{B}, Sacrifice a creature: Each other player sacrifices a creature. {2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact. {2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment.
|
{1}{B}{R}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Sifter of Skulls
|
Devoid (This card has no color.) Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.)
Devoid (This card has no color.) Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.)
|
{3}{B}
|
Creature
|
4/3
|
|
|
main
|
1 |
Skullclamp
|
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Smothering Abomination
|
Devoid (This card has no color.) Flying At the beginning of your upkeep, sacrifice a creature. Whenever you sacrifice a creature, draw a card.
Devoid (This card has no color.) Flying At the beginning of your upkeep, sacrifice a creature. Whenever you sacrifice a creature, draw a card.
|
{2}{B}{B}
|
Creature
|
4/3
|
|
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Spine of Ish Sah
|
When Spine of Ish Sah enters the battlefield, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.
When Spine of Ish Sah enters the battlefield, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.
|
{7}
|
Artifact
|
|
|
|
main
|
1 |
Sprouting Thrinax
|
When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.
When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.
|
{B}{R}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Squee, the Immortal
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You may cast Squee, the Immortal from your graveyard or from exile.
You may cast Squee, the Immortal from your graveyard or from exile.
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{1}{R}{R}
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Creature
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2/1
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main
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1 |
Stalking Vengeance
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Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
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{5}{R}{R}
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Creature
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5/5
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main
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7 |
Swamp
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Land
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main
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1 |
Tainted Wood
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{T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.
{T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.
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Land
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main
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1 |
Tamiyo's Journal
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At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.
At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.
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{5}
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Artifact
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main
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1 |
Terramorphic Expanse
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{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Land
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main
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1 |
Thopter Assembly
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Flying At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
Flying At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
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{6}
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Artifact Creature
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5/5
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main
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1 |
Thran Turbine
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At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells.
At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells.
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{1}
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Artifact
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main
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1 |
Ulvenwald Mysteries
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Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
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{2}{G}
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Enchantment
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main
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1 |
Vicious Shadows
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Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.
Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.
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{6}{R}
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Enchantment
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main
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1 |
Viridian Emissary
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When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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{1}{G}
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Creature
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2/1
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main
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1 |
Vivid Crag
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Vivid Crag enters the battlefield tapped with two charge counters on it. {T}: Add {R}. {T}, Remove a charge counter from Vivid Crag: Add one mana of any color.
Vivid Crag enters the battlefield tapped with two charge counters on it. {T}: Add {R}. {T}, Remove a charge counter from Vivid Crag: Add one mana of any color.
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Land
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main
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1 |
Vivid Grove
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Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color.
Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color.
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Land
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main
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1 |
Vivid Marsh
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Vivid Marsh enters the battlefield tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
Vivid Marsh enters the battlefield tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
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Land
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main
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1 |
Wilderness Reclamation
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At the beginning of your end step, untap all lands you control.
At the beginning of your end step, untap all lands you control.
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{3}{G}
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Enchantment
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main
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1 |
Wood Elves
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When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.
When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.
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{2}{G}
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Creature
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1/1
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main
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1 |
Zulaport Cutthroat
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Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
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{1}{B}
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Creature
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1/1
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main
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