1 |
Ancient Ziggurat
|
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
|
|
Land
|
|
|
|
main
|
1 |
Arcane Sanctum
|
Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Azorius Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Bonescythe Sliver
|
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
|
{3}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Boros Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Brood Sliver
|
Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.
Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.
|
{4}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Cascading Cataracts
|
Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.
Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.
|
|
Land
|
|
|
|
main
|
1 |
Cavern of Souls
|
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
|
|
Land
|
|
|
|
main
|
1 |
Chromatic Lantern
|
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Clot Sliver
|
All Slivers have "{2}: Regenerate this permanent."
All Slivers have "{2}: Regenerate this permanent."
|
{1}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Coat of Arms
|
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
|
main
|
1 |
Commander's Sphere
|
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Constricting Sliver
|
Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."
Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."
|
{5}{W}
|
Creature
|
3/3
|
|
|
main
|
1 |
Crumbling Necropolis
|
Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R}.
Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Crypt Sliver
|
All Slivers have "{T}: Regenerate target Sliver."
All Slivers have "{T}: Regenerate target Sliver."
|
{1}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Crystalline Sliver
|
All Slivers have shroud. (They can't be the targets of spells or abilities.)
All Slivers have shroud. (They can't be the targets of spells or abilities.)
|
{W}{U}
|
Creature
|
2/2
|
|
|
main
|
1 |
Diffusion Sliver
|
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.
|
{1}{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Dimir Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Door of Destinies
|
As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Exotic Orchard
|
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add one mana of any color that a land an opponent controls could produce.
|
|
Land
|
|
|
|
main
|
1 |
Forbidden Orchard
|
{T}: Add one mana of any color. Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.
{T}: Add one mana of any color. Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.
|
|
Land
|
|
|
|
main
|
1 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Frontier Bivouac
|
Frontier Bivouac enters the battlefield tapped. {T}: Add {G}, {U}, or {R}.
Frontier Bivouac enters the battlefield tapped. {T}: Add {G}, {U}, or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Galerider Sliver
|
Sliver creatures you control have flying.
Sliver creatures you control have flying.
|
{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Gateway Plaza
|
Gateway Plaza enters the battlefield tapped. When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Gateway Plaza enters the battlefield tapped. When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
|
|
Land
|
|
|
|
main
|
1 |
Gemhide Sliver
|
All Slivers have "{T}: Add one mana of any color."
All Slivers have "{T}: Add one mana of any color."
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Gilded Lotus
|
{T}: Add three mana of any one color.
{T}: Add three mana of any one color.
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Glimmervoid
|
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color.
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color.
|
|
Land
|
|
|
|
main
|
1 |
Golgari Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Gruul Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Heart Sliver
|
All Sliver creatures have haste.
All Sliver creatures have haste.
|
{1}{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Herald's Horn
|
As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Hibernation Sliver
|
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
|
{U}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Hive Stirrings
|
Create two 1/1 colorless Sliver creature tokens.
Create two 1/1 colorless Sliver creature tokens.
|
{2}{W}
|
Sorcery
|
|
|
|
main
|
1 |
Hivestone
|
Creatures you control are Slivers in addition to their other creature types.
Creatures you control are Slivers in addition to their other creature types.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Holdout Settlement
|
{T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.
{T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.
|
|
Land
|
|
|
|
main
|
1 |
Horned Sliver
|
All Sliver creatures have trample.
All Sliver creatures have trample.
|
{2}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Hunter Sliver
|
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
|
{1}{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Island
|
|
|
Land
|
|
|
|
main
|
1 |
Izzet Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Kindred Dominance
|
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Choose a creature type. Destroy all creatures that aren't of the chosen type.
|
{5}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Leeching Sliver
|
Whenever a Sliver you control attacks, defending player loses 1 life.
Whenever a Sliver you control attacks, defending player loses 1 life.
|
{1}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Manaweft Sliver
|
Sliver creatures you control have "{T}: Add one mana of any color."
Sliver creatures you control have "{T}: Add one mana of any color."
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Megantic Sliver
|
Sliver creatures you control get +3/+3.
Sliver creatures you control get +3/+3.
|
{5}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Might Sliver
|
All Sliver creatures get +2/+2.
All Sliver creatures get +2/+2.
|
{4}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Mirror of the Forebears
|
As Mirror of the Forebears enters the battlefield, choose a creature type. {1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
As Mirror of the Forebears enters the battlefield, choose a creature type. {1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Muscle Sliver
|
All Sliver creatures get +1/+1.
All Sliver creatures get +1/+1.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Mystic Monastery
|
Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.
Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Necrotic Sliver
|
All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."
All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."
|
{1}{W}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Nomad Outpost
|
Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B}.
Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Opulent Palace
|
Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.
Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.
|
|
Land
|
|
|
|
main
|
1 |
Orzhov Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Path of Ancestry
|
Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
|
Land
|
|
|
|
main
|
1 |
Plains
|
|
|
Land
|
|
|
|
main
|
1 |
Plated Sliver
|
All Sliver creatures get +0/+1.
All Sliver creatures get +0/+1.
|
{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Predatory Sliver
|
Sliver creatures you control get +1/+1.
Sliver creatures you control get +1/+1.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Psionic Sliver
|
All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself."
All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself."
|
{4}{U}
|
Creature
|
2/2
|
|
|
main
|
1 |
Rakdos Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Root Sliver
|
This spell can't be countered. Sliver spells can't be countered.
This spell can't be countered. Sliver spells can't be countered.
|
{3}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Rupture Spire
|
Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
|
|
Land
|
|
|
|
main
|
1 |
Sandsteppe Citadel
|
Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.
Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Sarpadian Empires, Vol. VII
|
As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. {3}, {T}: Create a 1/1 creature token of the chosen color and type.
As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. {3}, {T}: Create a 1/1 creature token of the chosen color and type.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Savage Lands
|
Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}.
Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Screeching Sliver
|
All Slivers have "{T}: Target player mills a card."
All Slivers have "{T}: Target player mills a card."
|
{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Seaside Citadel
|
Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.
Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.
|
|
Land
|
|
|
|
main
|
1 |
Selesnya Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Sentinel Sliver
|
Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)
|
{1}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Shadow Sliver
|
All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)
All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)
|
{2}{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Shifting Sliver
|
Slivers can't be blocked except by Slivers.
Slivers can't be blocked except by Slivers.
|
{3}{U}
|
Creature
|
2/2
|
|
|
main
|
1 |
Sidewinder Sliver
|
All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)
All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)
|
{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Simic Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Sinew Sliver
|
All Sliver creatures get +1/+1.
All Sliver creatures get +1/+1.
|
{1}{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Sliver Hive
|
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Sliver spell. {5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Sliver spell. {5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.
|
|
Land
|
|
|
|
main
|
1 |
Sliver Hivelord
|
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
|
{W}{U}{B}{R}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Sliver Legion
|
All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
|
{W}{U}{B}{R}{G}
|
Creature
|
7/7
|
|
|
main
|
1 |
Sliver Overlord
|
{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. {3}: Gain control of target Sliver. (This effect lasts indefinitely.)
{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. {3}: Gain control of target Sliver. (This effect lasts indefinitely.)
|
{W}{U}{B}{R}{G}
|
Creature
|
7/7
|
|
|
main
|
1 |
Sliver Queen
|
{2}: Create a 1/1 colorless Sliver creature token.
{2}: Create a 1/1 colorless Sliver creature token.
|
{W}{U}{B}{R}{G}
|
Creature
|
7/7
|
|
|
main
|
1 |
Sliversmith
|
{1}, {T}, Discard a card: Create a 1/1 colorless Sliver artifact creature token named Metallic Sliver.
{1}, {T}, Discard a card: Create a 1/1 colorless Sliver artifact creature token named Metallic Sliver.
|
{2}
|
Artifact Creature
|
1/1
|
|
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Striking Sliver
|
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
|
{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Survivors' Encampment
|
{T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color.
{T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color.
|
|
Land
|
|
|
|
main
|
1 |
Swamp
|
|
|
Land
|
|
|
|
main
|
1 |
Syphon Sliver
|
Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)
Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)
|
{2}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Talon Sliver
|
All Sliver creatures have first strike.
All Sliver creatures have first strike.
|
{1}{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Thorncaster Sliver
|
Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."
Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."
|
{4}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Transguild Promenade
|
Transguild Promenade enters the battlefield tapped. When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Transguild Promenade enters the battlefield tapped. When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
|
|
Land
|
|
|
|
main
|
1 |
Two-Headed Sliver
|
All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)
All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)
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{1}{R}
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Creature
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1/1
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main
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1 |
Unclaimed Territory
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As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
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Land
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main
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1 |
Urza's Incubator
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As Urza's Incubator enters the battlefield, choose a creature type. Creature spells of the chosen type cost {2} less to cast.
As Urza's Incubator enters the battlefield, choose a creature type. Creature spells of the chosen type cost {2} less to cast.
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{3}
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Artifact
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main
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1 |
Vanquisher's Banner
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As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.
As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.
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{5}
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Artifact
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main
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1 |
Venom Sliver
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Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
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{1}{G}
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Creature
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1/1
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main
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1 |
Virulent Sliver
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All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)
All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)
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{G}
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Creature
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1/1
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main
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1 |
Vivid Crag
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Vivid Crag enters the battlefield tapped with two charge counters on it. {T}: Add {R}. {T}, Remove a charge counter from Vivid Crag: Add one mana of any color.
Vivid Crag enters the battlefield tapped with two charge counters on it. {T}: Add {R}. {T}, Remove a charge counter from Vivid Crag: Add one mana of any color.
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Land
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main
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1 |
Vivid Creek
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Vivid Creek enters the battlefield tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color.
Vivid Creek enters the battlefield tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color.
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Land
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main
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1 |
Vivid Grove
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Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color.
Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color.
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Land
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main
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1 |
Vivid Marsh
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Vivid Marsh enters the battlefield tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
Vivid Marsh enters the battlefield tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
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Land
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main
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1 |
Vivid Meadow
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Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
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Land
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main
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1 |
Winged Sliver
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All Sliver creatures have flying.
All Sliver creatures have flying.
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{1}{U}
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Creature
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1/1
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main
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