2 |
Ajani, Adversary of Tyrants
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[+1]: Put a +1/+1 counter on each of up to two target creatures. [−2]: Return target creature card with mana value 2 or less from your graveyard to the battlefield. [−7]: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
[+1]: Put a +1/+1 counter on each of up to two target creatures. [−2]: Return target creature card with mana value 2 or less from your graveyard to the battlefield. [−7]: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
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{2}{W}{W}
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Planeswalker
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4
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|
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main
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2 |
Angrath, the Flame-Chained
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[+1]: Each opponent discards a card and loses 2 life. [−3]: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less. [−8]: Each opponent loses life equal to the number of cards in their graveyard.
[+1]: Each opponent discards a card and loses 2 life. [−3]: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less. [−8]: Each opponent loses life equal to the number of cards in their graveyard.
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{3}{B}{R}
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Planeswalker
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4
|
|
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main
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1 |
Bedevil
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Destroy target artifact, creature, or planeswalker.
Destroy target artifact, creature, or planeswalker.
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{B}{B}{R}
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Instant
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|
|
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main
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4 |
Blood Crypt
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({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Land
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|
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main
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1 |
Cry of the Carnarium
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All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
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{1}{B}{B}
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Sorcery
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|
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main
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1 |
Deafening Clarion
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Choose one or both — • Deafening Clarion deals 3 damage to each creature. • Creatures you control gain lifelink until end of turn.
Choose one or both — • Deafening Clarion deals 3 damage to each creature. • Creatures you control gain lifelink until end of turn.
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{1}{R}{W}
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Sorcery
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|
|
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main
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4 |
Dragonskull Summit
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
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Land
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|
|
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main
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4 |
Godless Shrine
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({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Land
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|
|
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main
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4 |
Isolated Chapel
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Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.
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Land
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|
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main
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1 |
Kaya, Orzhov Usurper
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[+1]: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way. [−1]: Exile target nonland permanent with mana value 1 or less. [−5]: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.
[+1]: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way. [−1]: Exile target nonland permanent with mana value 1 or less. [−5]: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.
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{1}{W}{B}
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Planeswalker
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3
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|
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side
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1 |
Lava Coil
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Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
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{1}{R}
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Sorcery
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|
|
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main
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3 |
Mortify
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Destroy target creature or enchantment.
Destroy target creature or enchantment.
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{1}{W}{B}
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Instant
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|
|
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main
|
1 |
Ritual of Soot
|
Destroy all creatures with mana value 3 or less.
Destroy all creatures with mana value 3 or less.
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{2}{B}{B}
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Sorcery
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|
|
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main
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2 |
Sacred Foundry
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({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Land
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|
|
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main
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2 |
Seraph of the Scales
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Flying {W}: Seraph of the Scales gains vigilance until end of turn. {B}: Seraph of the Scales gains deathtouch until end of turn. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Flying {W}: Seraph of the Scales gains vigilance until end of turn. {B}: Seraph of the Scales gains deathtouch until end of turn. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
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{2}{W}{B}
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Creature
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4/3
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|
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main
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3 |
Tithe Taker
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During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
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{1}{W}
|
Creature
|
2/1
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|
|
main
|
1 |
Tocatli Honor Guard
|
Creatures entering the battlefield don't cause abilities to trigger.
Creatures entering the battlefield don't cause abilities to trigger.
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{1}{W}
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Creature
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1/3
|
|
|
side
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1 |
Twilight Prophet
|
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
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{2}{B}{B}
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Creature
|
2/4
|
|
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main
|