1 |
Altar of the Brood
|
Whenever another permanent enters the battlefield under your control, each opponent mills a card.
Whenever another permanent enters the battlefield under your control, each opponent mills a card.
|
{1}
|
Artifact
|
|
|
|
main
|
2 |
Attrition
|
{B}, Sacrifice a creature: Destroy target nonblack creature.
{B}, Sacrifice a creature: Destroy target nonblack creature.
|
{1}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Beastmaster Ascension
|
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Blood Artist
|
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
|
{1}{B}
|
Creature
|
0/1
|
|
|
main
|
1 |
Blooming Marsh
|
Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.
Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Claws of Gix
|
{1}, Sacrifice a permanent: You gain 1 life.
{1}, Sacrifice a permanent: You gain 1 life.
|
{0}
|
Artifact
|
|
|
|
main
|
1 |
Coat of Arms
|
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
|
main
|
1 |
Corpsejack Menace
|
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
|
{2}{B}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Creakwood Liege
|
Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
|
{1}{B/G}{B/G}{B/G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Cryptolith Rite
|
Creatures you control have "{T}: Add one mana of any color."
Creatures you control have "{T}: Add one mana of any color."
|
{1}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Death Mutation
|
Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
|
{6}{B}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Deathcap Cultivator
|
{T}: Add {B} or {G}. Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
{T}: Add {B} or {G}. Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
|
{1}{G}
|
Creature
|
2/1
|
|
|
main
|
1 |
Defiant Bloodlord
|
Flying Whenever you gain life, target opponent loses that much life.
Flying Whenever you gain life, target opponent loses that much life.
|
{5}{B}{B}
|
Creature
|
4/5
|
|
|
main
|
1 |
Doubling Season
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
|
{4}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Earthcraft
|
Tap an untapped creature you control: Untap target basic land.
Tap an untapped creature you control: Untap target basic land.
|
{1}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Eater of Hope
|
Flying {B}, Sacrifice another creature: Regenerate Eater of Hope. {2}{B}, Sacrifice two other creatures: Destroy target creature.
Flying {B}, Sacrifice another creature: Regenerate Eater of Hope. {2}{B}, Sacrifice two other creatures: Destroy target creature.
|
{5}{B}{B}
|
Creature
|
6/4
|
|
|
main
|
1 |
Epicure of Blood
|
Whenever you gain life, each opponent loses 1 life.
Whenever you gain life, each opponent loses 1 life.
|
{4}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Evolutionary Leap
|
{G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
{G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
|
{1}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Exquisite Blood
|
Whenever an opponent loses life, you gain that much life.
Whenever an opponent loses life, you gain that much life.
|
{4}{B}
|
Enchantment
|
|
Proxy
|
|
main
|
1 |
Ezuri's Predation
|
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
|
{5}{G}{G}{G}
|
Sorcery
|
|
|
|
main
|
14 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Golgari Germination
|
Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.
Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.
|
{1}{B}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Golgari Rot Farm
|
Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.
Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.
|
|
Land
|
|
|
|
main
|
1 |
Grave Pact
|
Whenever a creature you control dies, each other player sacrifices a creature.
Whenever a creature you control dies, each other player sacrifices a creature.
|
{1}{B}{B}{B}
|
Enchantment
|
|
Proxy
|
|
main
|
1 |
Grim Backwoods
|
{T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
{T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
|
|
Land
|
|
|
|
main
|
1 |
Hardened Scales
|
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
|
{G}
|
Enchantment
|
|
|
|
main
|
1 |
Hissing Quagmire
|
Hissing Quagmire enters the battlefield tapped. {T}: Add {B} or {G}. {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
Hissing Quagmire enters the battlefield tapped. {T}: Add {B} or {G}. {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
|
|
Land
|
|
|
|
main
|
1 |
Hornet Queen
|
Flying Deathtouch When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.
Flying Deathtouch When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.
|
{4}{G}{G}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Jarad, Golgari Lich Lord
|
Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard. {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.
Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard. {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.
|
{B}{B}{G}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Josu Vess, Lich Knight
|
Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
|
{2}{B}{B}
|
Creature
|
4/5
|
|
|
main
|
1 |
Jungle Hollow
|
Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}.
Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Kamahl's Druidic Vow
|
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.
|
{X}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Kazandu Tuskcaller
|
Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-5 1/1 {T}: Create a 3/3 green Elephant creature token. LEVEL 6+ 1/1 {T}: Create two 3/3 green Elephant creature tokens.
Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-5 1/1 {T}: Create a 3/3 green Elephant creature token. LEVEL 6+ 1/1 {T}: Create two 3/3 green Elephant creature tokens.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Liege of the Tangle
|
Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
|
{6}{G}{G}
|
Creature
|
8/8
|
|
|
main
|
1 |
Life and Limb
|
All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)
All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)
|
{3}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Living Hive
|
Trample Whenever Living Hive deals combat damage to a player, create that many 1/1 green Insect creature tokens.
Trample Whenever Living Hive deals combat damage to a player, create that many 1/1 green Insect creature tokens.
|
{6}{G}{G}
|
Creature
|
6/6
|
|
|
main
|
1 |
Lord of the Void
|
Flying Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
Flying Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
|
{4}{B}{B}{B}
|
Creature
|
7/7
|
|
|
main
|
1 |
Mazirek, Kraul Death Priest
|
Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
|
{3}{B}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Meren of Clan Nel Toth
|
Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
|
{2}{B}{G}
|
Creature
|
3/4
|
|
|
main
|
1 |
Miren, the Moaning Well
|
{T}: Add {C}. {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
{T}: Add {C}. {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
|
|
Land
|
|
|
|
main
|
1 |
Mosswort Bridge
|
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
|
|
Land
|
|
|
|
main
|
1 |
Mycoloth
|
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.
|
{3}{G}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Nath of the Gilt-Leaf
|
At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
|
{3}{B}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Necrogenesis
|
{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.
{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.
|
{B}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Ooze Garden
|
{1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery.
{1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery.
|
{1}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Overwhelming Stampede
|
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
|
{3}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Parallel Evolution
|
For each creature token on the battlefield, its controller creates a token that's a copy of that creature. Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
For each creature token on the battlefield, its controller creates a token that's a copy of that creature. Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
{3}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Parallel Lives
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
|
{3}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Phyrexian Tower
|
{T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.
{T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.
|
|
Land
|
|
|
|
main
|
1 |
Plague Wind
|
Destroy all creatures you don't control. They can't be regenerated.
Destroy all creatures you don't control. They can't be regenerated.
|
{7}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Primal Vigor
|
If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
|
{4}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Reyhan, Last of the Abzan
|
Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it. Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. Partner (You can have two commanders if both have partner.)
Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it. Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. Partner (You can have two commanders if both have partner.)
|
{1}{B}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Sadistic Hypnotist
|
Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.
Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.
|
{3}{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Sanguine Bond
|
Whenever you gain life, target opponent loses that much life.
Whenever you gain life, target opponent loses that much life.
|
{3}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Saproling Symbiosis
|
You may cast Saproling Symbiosis as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Create a 1/1 green Saproling creature token for each creature you control.
You may cast Saproling Symbiosis as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Create a 1/1 green Saproling creature token for each creature you control.
|
{3}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Second Harvest
|
For each token you control, create a token that's a copy of that permanent.
For each token you control, create a token that's a copy of that permanent.
|
{2}{G}{G}
|
Instant
|
|
|
|
main
|
1 |
Skirsdag High Priest
|
Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
|
{1}{B}
|
Creature
|
1/2
|
|
|
main
|
1 |
Slimefoot, the Stowaway
|
Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. {4}: Create a 1/1 green Saproling creature token.
Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. {4}: Create a 1/1 green Saproling creature token.
|
{1}{B}{G}
|
Creature
|
2/3
|
COMMANDER
|
|
main
|
1 |
Spawning Pit
|
Sacrifice a creature: Put a charge counter on Spawning Pit. {1}, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token.
Sacrifice a creature: Put a charge counter on Spawning Pit. {1}, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Spore Swarm
|
Create three 1/1 green Saproling creature tokens.
Create three 1/1 green Saproling creature tokens.
|
{3}{G}
|
Instant
|
|
|
|
main
|
1 |
Sporecrown Thallid
|
Each other creature you control that's a Fungus or Saproling gets +1/+1.
Each other creature you control that's a Fungus or Saproling gets +1/+1.
|
{1}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Sporemound
|
Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.
Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.
|
{3}{G}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Sudden Spoiling
|
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
|
{1}{B}{B}
|
Instant
|
|
|
|
main
|
10 |
Swamp
|
|
|
Land
|
|
|
|
main
|
1 |
Tendershoot Dryad
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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing.
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{4}{G}
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Creature
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2/2
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main
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1 |
Thallid Soothsayer
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{2}, Sacrifice a creature: Draw a card.
{2}, Sacrifice a creature: Draw a card.
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{3}{B}
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Creature
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2/3
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main
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1 |
Twilight Mire
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{T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
{T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
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Land
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main
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1 |
Verdant Embrace
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Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."
Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."
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{3}{G}{G}
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Enchantment
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main
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1 |
Verdant Force
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At the beginning of each upkeep, create a 1/1 green Saproling creature token.
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
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{5}{G}{G}{G}
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Creature
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7/7
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main
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1 |
Verdeloth the Ancient
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Kicker {X} (You may pay an additional {X} as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When Verdeloth the Ancient enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens.
Kicker {X} (You may pay an additional {X} as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When Verdeloth the Ancient enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens.
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{4}{G}{G}
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Creature
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4/7
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main
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1 |
Viridian Zealot
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{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.
{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.
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{G}{G}
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Creature
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2/1
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main
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1 |
Vivien Reid
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[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. [−3]: Destroy target artifact, enchantment, or creature with flying. [−8]: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. [−3]: Destroy target artifact, enchantment, or creature with flying. [−8]: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
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{3}{G}{G}
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Planeswalker
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5
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main
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1 |
Vraska the Unseen
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[+1]: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature. [−3]: Destroy target nonland permanent. [−7]: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."
[+1]: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature. [−3]: Destroy target nonland permanent. [−7]: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."
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{3}{B}{G}
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Planeswalker
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5
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main
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1 |
Vraska, Relic Seeker
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[+2]: Create a 2/2 black Pirate creature token with menace. [−3]: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") [−10]: Target player's life total becomes 1.
[+2]: Create a 2/2 black Pirate creature token with menace. [−3]: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") [−10]: Target player's life total becomes 1.
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{4}{B}{G}
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Planeswalker
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6
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main
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1 |
Woodland Cemetery
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Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.
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Land
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main
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1 |
Wound Reflection
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At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
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{5}{B}
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Enchantment
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Proxy
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main
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1 |
Yavimaya Hollow
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{T}: Add {C}. {G}, {T}: Regenerate target creature.
{T}: Add {C}. {G}, {T}: Regenerate target creature.
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Land
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Proxy
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main
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