1 |
Charmbreaker Devils
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At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
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{5}{R}
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Creature
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4/4
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main
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1 |
Commander's Sphere
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{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
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{3}
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Artifact
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main
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1 |
Curious Homunculus
back
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{T}: Add {C}. Spend this mana only to cast an instant or sorcery spell. At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.
{T}: Add {C}. Spend this mana only to cast an instant or sorcery spell. At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.
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{1}{U}
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Creature
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1/1
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main
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1 |
Curse of Opulence
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Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")
Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")
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{R}
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Enchantment
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main
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1 |
Darksteel Ingot
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Indestructible {T}: Add one mana of any color.
Indestructible {T}: Add one mana of any color.
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{3}
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Artifact
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main
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1 |
Diluvian Primordial
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Flying When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
Flying When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
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{5}{U}{U}
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Creature
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5/5
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main
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1 |
Dualcaster Mage
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Flash When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.
Flash When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.
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{1}{R}{R}
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Creature
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2/2
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main
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1 |
Echo Mage
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Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/4 {U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy. LEVEL 4+ 2/5 {U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.
Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/4 {U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy. LEVEL 4+ 2/5 {U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.
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{1}{U}{U}
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Creature
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2/3
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main
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1 |
Epic Experiment
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Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
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{X}{U}{R}
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Sorcery
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main
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1 |
Eye of the Storm
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Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.
Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.
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{5}{U}{U}
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Enchantment
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main
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1 |
Galvanoth
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At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell.
At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell.
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{3}{R}{R}
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Creature
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3/3
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main
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1 |
Gilded Lotus
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{T}: Add three mana of any one color.
{T}: Add three mana of any one color.
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{5}
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Artifact
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main
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1 |
Goblin Electromancer
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Instant and sorcery spells you cast cost {1} less to cast.
Instant and sorcery spells you cast cost {1} less to cast.
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{U}{R}
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Creature
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2/2
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main
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1 |
Guttersnipe
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Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
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{2}{R}
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Creature
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2/2
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main
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1 |
Hypersonic Dragon
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Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
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{3}{U}{R}
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Creature
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4/4
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main
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1 |
Insidious Will
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Choose one — • Counter target spell. • You may choose new targets for target spell. • Copy target instant or sorcery spell. You may choose new targets for the copy.
Choose one — • Counter target spell. • You may choose new targets for target spell. • Copy target instant or sorcery spell. You may choose new targets for the copy.
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{2}{U}{U}
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Instant
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main
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1 |
Izzet Chemister
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Haste {R}, {T}: Exile target instant or sorcery card from your graveyard. {1}{R}, {T}, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.
Haste {R}, {T}: Exile target instant or sorcery card from your graveyard. {1}{R}, {T}, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.
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{2}{R}
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Creature
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1/3
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main
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1 |
Izzet Cluestone
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{T}: Add {U} or {R}. {U}{R}, {T}, Sacrifice Izzet Cluestone: Draw a card.
{T}: Add {U} or {R}. {U}{R}, {T}, Sacrifice Izzet Cluestone: Draw a card.
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{3}
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Artifact
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main
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1 |
Izzet Keyrune
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{T}: Add {U} or {R}. {U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature. Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.
{T}: Add {U} or {R}. {U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature. Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.
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{3}
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Artifact
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main
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1 |
Izzet Locket
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{T}: Add {U} or {R}. {U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice Izzet Locket: Draw two cards.
{T}: Add {U} or {R}. {U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice Izzet Locket: Draw two cards.
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{3}
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Artifact
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main
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1 |
Izzet Signet
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{2}
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Artifact
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main
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1 |
Knowledge Pool
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Imprint — When Knowledge Pool enters the battlefield, each player exiles the top three cards of their library. Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with Knowledge Pool without paying its mana cost.
Imprint — When Knowledge Pool enters the battlefield, each player exiles the top three cards of their library. Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with Knowledge Pool without paying its mana cost.
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{6}
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Artifact
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main
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1 |
Laboratory Maniac
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If you would draw a card while your library has no cards in it, you win the game instead.
If you would draw a card while your library has no cards in it, you win the game instead.
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{2}{U}
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Creature
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2/2
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main
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1 |
Melek, Izzet Paragon
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Play with the top card of your library revealed. You may cast instant and sorcery spells from the top of your library. Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
Play with the top card of your library revealed. You may cast instant and sorcery spells from the top of your library. Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
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{4}{U}{R}
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Creature
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2/4
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main
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1 |
Meletis Charlatan
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{2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.
{2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.
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{2}{U}
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Creature
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2/3
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main
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1 |
Niv-Mizzet, the Firemind
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Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. {T}: Draw a card.
Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. {T}: Draw a card.
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{2}{U}{U}{R}{R}
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Creature
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4/4
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main
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1 |
Possibility Storm
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Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order.
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order.
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{3}{R}{R}
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Enchantment
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main
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1 |
Shocker
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Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
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{1}{R}
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Creature
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1/1
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main
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1 |
Sol Ring
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{1}
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Artifact
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main
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1 |
Talrand, Sky Summoner
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Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
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{2}{U}{U}
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Creature
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2/2
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main
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1 |
Wayfarer's Bauble
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{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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{1}
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Artifact
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main
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1 |
Wild Evocation
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At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
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{5}{R}
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Enchantment
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main
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