1 |
Assassin's Trophy
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Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
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{B}{G}
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Instant
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main
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2 |
Birchlore Rangers
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Tap two untapped Elves you control: Add one mana of any color. Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Tap two untapped Elves you control: Add one mana of any color. Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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{G}
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Creature
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1/1
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main
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2 |
Craterhoof Behemoth
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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
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{5}{G}{G}{G}
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Creature
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5/5
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|
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main
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2 |
Dryad Arbor
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(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")
(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")
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Creature Land
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1/1
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main
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1 |
Elvish Mystic
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{G}
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Creature
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1/1
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main
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4 |
Elvish Visionary
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When Elvish Visionary enters the battlefield, draw a card.
When Elvish Visionary enters the battlefield, draw a card.
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{1}{G}
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Creature
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1/1
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main
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1 |
Ezuri, Renegade Leader
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{G}: Regenerate another target Elf. {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.
{G}: Regenerate another target Elf. {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.
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{1}{G}{G}
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Creature
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2/2
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|
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main
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6 |
Forest
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Land
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|
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main
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1 |
Fyndhorn Elves
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{G}
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Creature
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1/1
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|
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main
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4 |
Glimpse of Nature
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Whenever you cast a creature spell this turn, draw a card.
Whenever you cast a creature spell this turn, draw a card.
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{G}
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Sorcery
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main
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4 |
Green Sun's Zenith
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Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
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{X}{G}
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Sorcery
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main
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4 |
Heritage Druid
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Tap three untapped Elves you control: Add {G}{G}{G}.
Tap three untapped Elves you control: Add {G}{G}{G}.
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{G}
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Creature
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1/1
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main
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2 |
Llanowar Elves
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{G}
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Creature
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1/1
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main
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4 |
Natural Order
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As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle.
As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle.
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{2}{G}{G}
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Sorcery
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main
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4 |
Nettle Sentinel
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Nettle Sentinel doesn't untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel.
Nettle Sentinel doesn't untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel.
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{G}
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Creature
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2/2
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|
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main
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3 |
Overgrown Tomb
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({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Land
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main
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4 |
Quirion Ranger
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Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
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{G}
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Creature
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1/1
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main
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1 |
Reclamation Sage
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When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
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{2}{G}
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Creature
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2/1
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main
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2 |
Verdant Catacombs
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{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
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Land
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main
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4 |
Windswept Heath
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{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
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Land
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main
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4 |
Wirewood Symbiote
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Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
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{G}
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Creature
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1/1
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main
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