4 |
Anointed Procession
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
|
{3}{W}
|
Enchantment
|
|
|
$51.95
|
main
|
3 |
Aven Wind Guide
|
Flying, vigilance Creature tokens you control have flying and vigilance. Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
Flying, vigilance Creature tokens you control have flying and vigilance. Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
|
{2}{W}{U}
|
Creature
|
2/3
|
|
$0.19
|
main
|
2 |
Divine Visitation
|
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
|
{3}{W}{W}
|
Enchantment
|
|
|
$3.96
|
main
|
4 |
Doubling Season
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
|
{4}{G}
|
Enchantment
|
|
|
$28.63
|
main
|
4 |
Elemental Mastery
|
Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
|
{3}{R}
|
Enchantment
|
|
|
$1.03
|
main
|
2 |
Emmara Tandris
|
Prevent all damage that would be dealt to creature tokens you control.
Prevent all damage that would be dealt to creature tokens you control.
|
{5}{G}{W}
|
Creature
|
5/7
|
|
$0.32
|
main
|
4 |
Essence Warden
|
Whenever another creature enters the battlefield, you gain 1 life.
Whenever another creature enters the battlefield, you gain 1 life.
|
{G}
|
Creature
|
1/1
|
|
$2.52
|
main
|
4 |
Holdout Settlement
|
{T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.
{T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.
|
|
Land
|
|
|
$0.28
|
main
|
4 |
Mana Confluence
|
{T}, Pay 1 life: Add one mana of any color.
{T}, Pay 1 life: Add one mana of any color.
|
|
Land
|
|
|
$188.55
|
main
|
4 |
Midnight Guard
|
Whenever another creature enters the battlefield, untap Midnight Guard.
Whenever another creature enters the battlefield, untap Midnight Guard.
|
{2}{W}
|
Creature
|
2/3
|
|
$0.13
|
main
|
4 |
Presence of Gond
|
Enchant creature Enchanted creature has "{T}: Create a 1/1 green Elf Warrior creature token."
Enchant creature Enchanted creature has "{T}: Create a 1/1 green Elf Warrior creature token."
|
{2}{G}
|
Enchantment
|
|
|
$0.27
|
main
|
2 |
Squirrel Nest
|
Enchant land Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
Enchant land Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
|
{1}{G}{G}
|
Enchantment
|
|
|
$0.23
|
main
|
4 |
Sunstrike Legionnaire
|
Sunstrike Legionnaire doesn't untap during your untap step. Whenever another creature enters the battlefield, untap Sunstrike Legionnaire. {T}: Tap target creature with mana value 3 or less.
Sunstrike Legionnaire doesn't untap during your untap step. Whenever another creature enters the battlefield, untap Sunstrike Legionnaire. {T}: Tap target creature with mana value 3 or less.
|
{1}{W}
|
Creature
|
1/2
|
|
$1.80
|
main
|
4 |
Thran Quarry
|
At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry. {T}: Add one mana of any color.
At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry. {T}: Add one mana of any color.
|
|
Land
|
|
|
$4.90
|
main
|
2 |
Vivid Crag
|
Vivid Crag enters the battlefield tapped with two charge counters on it. {T}: Add {R}. {T}, Remove a charge counter from Vivid Crag: Add one mana of any color.
Vivid Crag enters the battlefield tapped with two charge counters on it. {T}: Add {R}. {T}, Remove a charge counter from Vivid Crag: Add one mana of any color.
|
|
Land
|
|
|
$0.58
|
main
|
2 |
Vivid Creek
|
Vivid Creek enters the battlefield tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color.
Vivid Creek enters the battlefield tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color.
|
|
Land
|
|
|
$0.23
|
main
|
4 |
Vivid Grove
|
Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color.
Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color.
|
|
Land
|
|
|
$0.22
|
main
|
4 |
Vivid Meadow
|
Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
|
|
Land
|
|
|
$0.31
|
main
|