1 |
Army of the Damned
|
Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
{5}{B}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Beacon of Tomorrows
|
Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
|
{6}{U}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Black Sun's Zenith
|
Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
|
{X}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Cabal Coffers
|
{2}, {T}: Add {B} for each Swamp you control.
{2}, {T}: Add {B} for each Swamp you control.
|
|
Land
|
|
|
|
main
|
1 |
Cancel
|
|
{1}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Cemetery Reaper
|
Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
|
{1}{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Clutch of the Undercity
|
Return target permanent to its owner's hand. Its controller loses 3 life. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Return target permanent to its owner's hand. Its controller loses 3 life. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
|
{1}{U}{U}{B}
|
Instant
|
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
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main
|
1 |
Commander's Sphere
|
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Counterspell
|
|
{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Cyclonic Rift
|
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
|
{1}{U}
|
Instant
|
|
|
|
main
|
1 |
Dark Ritual
|
|
{B}
|
Instant
|
|
|
|
main
|
1 |
Dark Salvation
|
Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.
Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.
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{X}{X}{B}
|
Sorcery
|
|
|
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main
|
1 |
Death Baron
|
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
|
{1}{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Decree of Pain
|
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
|
{6}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Diabolic Revelation
|
Search your library for up to X cards, put those cards into your hand, then shuffle.
Search your library for up to X cards, put those cards into your hand, then shuffle.
|
{X}{3}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Diabolic Tutor
|
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
|
{2}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Dimir Aqueduct
|
Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.
Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.
|
|
Land
|
|
|
|
main
|
1 |
Dimir Guildgate
|
Dimir Guildgate enters the battlefield tapped. {T}: Add {U} or {B}.
Dimir Guildgate enters the battlefield tapped. {T}: Add {U} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Dimir Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Diregraf Captain
|
Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.
Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.
|
{1}{U}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Disallow
|
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
|
{1}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Dismal Backwater
|
Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
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|
Land
|
|
|
|
main
|
1 |
Dismember
|
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
|
{1}{B/P}{B/P}
|
Instant
|
|
|
|
main
|
1 |
Dismiss
|
Counter target spell. Draw a card.
Counter target spell. Draw a card.
|
{2}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Dissipate
|
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
|
{1}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Dissolve
|
Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
{1}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Dralnu, Lich Lord
|
If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
|
{3}{U}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Empty the Pits
|
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Create X tapped 2/2 black Zombie creature tokens.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Create X tapped 2/2 black Zombie creature tokens.
|
{X}{X}{B}{B}{B}{B}
|
Instant
|
|
|
|
main
|
1 |
Endless Ranks of the Dead
|
At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
|
{2}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
From Under the Floorboards
|
Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life.
Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life.
|
{3}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Ghoulcaller Gisa
|
{B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.
{B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.
|
{3}{B}{B}
|
Creature
|
3/4
|
|
|
main
|
1 |
Gilded Lotus
|
{T}: Add three mana of any one color.
{T}: Add three mana of any one color.
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Gisa and Geralf
|
When Gisa and Geralf enters the battlefield, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.
When Gisa and Geralf enters the battlefield, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.
|
{2}{U}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Gisa's Bidding
|
Create two 2/2 black Zombie creature tokens. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Create two 2/2 black Zombie creature tokens. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
{2}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Grave Titan
|
Deathtouch Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
Deathtouch Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
|
{4}{B}{B}
|
Creature
|
6/6
|
|
|
main
|
1 |
In Garruk's Wake
|
Destroy all creatures you don't control and all planeswalkers you don't control.
Destroy all creatures you don't control and all planeswalkers you don't control.
|
{7}{B}{B}
|
Sorcery
|
|
|
|
main
|
10 |
Island
|
|
|
Land
|
|
|
|
main
|
1 |
Karn's Temporal Sundering
|
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.
|
{4}{U}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Kindred Dominance
|
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Choose a creature type. Destroy all creatures that aren't of the chosen type.
|
{5}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Lich Lord of Unx
|
{U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token. {U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you control.
{U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token. {U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you control.
|
{1}{U}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Life's Finale
|
Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles.
Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles.
|
{4}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Liliana's Mastery
|
Zombies you control get +1/+1. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
Zombies you control get +1/+1. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
|
{3}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Liliana's Reaver
|
Deathtouch Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
Deathtouch Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
|
{2}{B}{B}
|
Creature
|
4/3
|
|
|
main
|
1 |
Mystical Tutor
|
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
|
{U}
|
Instant
|
|
|
|
main
|
1 |
Noxious Ghoul
|
Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
|
{3}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Possessed Skaab
|
When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand. If Possessed Skaab would die, exile it instead.
When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand. If Possessed Skaab would die, exile it instead.
|
{3}{U}{B}
|
Creature
|
3/2
|
|
|
main
|
1 |
Pristine Talisman
|
{T}: Add {C}. You gain 1 life.
{T}: Add {C}. You gain 1 life.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Reanimate
|
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
|
{B}
|
Sorcery
|
|
|
|
main
|
1 |
River's Rebuke
|
Return all nonland permanents target player controls to their owner's hand.
Return all nonland permanents target player controls to their owner's hand.
|
{4}{U}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Sidisi, Undead Vizier
|
Deathtouch Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.
Deathtouch Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.
|
{3}{B}{B}
|
Creature
|
4/6
|
|
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Spell Shrivel
|
Devoid (This card has no color.) Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Devoid (This card has no color.) Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
|
{2}{U}
|
Instant
|
|
|
|
main
|
1 |
Stir the Sands
|
Create three 2/2 black Zombie creature tokens. Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.) When you cycle Stir the Sands, create a 2/2 black Zombie creature token.
Create three 2/2 black Zombie creature tokens. Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.) When you cycle Stir the Sands, create a 2/2 black Zombie creature token.
|
{4}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Stitcher Geralf
|
{2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.
{2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.
|
{3}{U}{U}
|
Creature
|
3/4
|
|
|
main
|
1 |
Sunken Hollow
|
({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
|
|
Land
|
|
|
|
main
|
14 |
Swamp
|
|
|
Land
|
|
|
|
main
|
1 |
Tainted Isle
|
{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.
{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.
|
|
Land
|
|
|
|
main
|
2 |
Temporal Mastery
|
Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
|
{5}{U}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Temporal Trespass
|
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Take an extra turn after this one. Exile Temporal Trespass.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Take an extra turn after this one. Exile Temporal Trespass.
|
{8}{U}{U}{U}
|
Sorcery
|
|
|
|
main
|
1 |
The Scarab God
|
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
|
{3}{U}{B}
|
Creature
|
5/5
|
commander
|
|
main
|
1 |
Time Warp
|
Target player takes an extra turn after this one.
Target player takes an extra turn after this one.
|
{3}{U}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Two-Headed Zombie
|
Menace (This creature can't be blocked except by two or more creatures.)
Menace (This creature can't be blocked except by two or more creatures.)
|
{3}{B}
|
Creature
|
4/2
|
|
|
main
|
1 |
Urborg, Tomb of Yawgmoth
|
Each land is a Swamp in addition to its other land types.
Each land is a Swamp in addition to its other land types.
|
|
Land
|
|
|
|
main
|
1 |
Walk the Aeons
|
Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one.
Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one.
|
{4}{U}{U}
|
Sorcery
|
|
|
|
main
|