1 |
Arcane Artisan
|
{2}{U}, {T}: Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card. When Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step.
{2}{U}, {T}: Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card. When Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step.
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{2}{U}
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Creature
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0/3
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|
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main
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1 |
As Foretold
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At the beginning of your upkeep, put a time counter on As Foretold. Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold.
At the beginning of your upkeep, put a time counter on As Foretold. Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold.
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{2}{U}
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Enchantment
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|
|
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main
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1 |
Awesome Presence
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Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature they control that's blocking it.
Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature they control that's blocking it.
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{U}
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Enchantment
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|
|
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main
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2 |
Clone
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You may have Clone enter the battlefield as a copy of any creature on the battlefield.
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
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{3}{U}
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Creature
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0/0
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|
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main
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4 |
Counterspell
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|
{U}{U}
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Instant
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|
|
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main
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1 |
Cryptic Serpent
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This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
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{5}{U}{U}
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Creature
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6/5
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|
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main
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2 |
Curse of the Bloody Tome
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Enchant player At the beginning of enchanted player's upkeep, that player mills two cards.
Enchant player At the beginning of enchanted player's upkeep, that player mills two cards.
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{2}{U}
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Enchantment
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|
|
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main
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1 |
Drake Haven
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Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.
Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.
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{2}{U}
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Enchantment
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|
|
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main
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2 |
Dream Twist
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Target player mills three cards. Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Target player mills three cards. Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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{U}
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Instant
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|
|
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main
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1 |
Echoing Truth
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Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
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{1}{U}
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Instant
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|
|
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main
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1 |
Entrancing Melody
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Gain control of target creature with mana value X.
Gain control of target creature with mana value X.
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{X}{U}{U}
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Sorcery
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|
|
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main
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2 |
Ghost Ship
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Flying {U}{U}{U}: Regenerate Ghost Ship.
Flying {U}{U}{U}: Regenerate Ghost Ship.
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{2}{U}{U}
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Creature
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2/4
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|
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main
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1 |
Goblin Charbelcher
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{3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
{3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
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{4}
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Artifact
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|
|
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main
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1 |
Grindclock
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{T}: Put a charge counter on Grindclock. {T}: Target player mills X cards, where X is the number of charge counters on Grindclock.
{T}: Put a charge counter on Grindclock. {T}: Target player mills X cards, where X is the number of charge counters on Grindclock.
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{2}
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Artifact
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|
|
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main
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2 |
High Tide
|
Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
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{U}
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Instant
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|
|
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main
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30 |
Island
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|
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Land
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|
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main
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4 |
Jace's Erasure
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Whenever you draw a card, you may have target player mill a card.
Whenever you draw a card, you may have target player mill a card.
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{1}{U}
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Enchantment
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|
|
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main
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1 |
Jace's Phantasm
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Flying Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
Flying Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
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{U}
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Creature
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1/1
|
|
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main
|
1 |
Latch Seeker
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Latch Seeker can't be blocked.
Latch Seeker can't be blocked.
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{1}{U}{U}
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Creature
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3/1
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|
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main
|
1 |
Legacy's Allure
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At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)
At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)
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{U}{U}
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Enchantment
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|
|
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main
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2 |
Merfolk Looter
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{T}: Draw a card, then discard a card.
{T}: Draw a card, then discard a card.
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{1}{U}
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Creature
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1/1
|
|
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main
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2 |
Merfolk Mesmerist
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{U}, {T}: Target player mills two cards.
{U}, {T}: Target player mills two cards.
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{1}{U}
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Creature
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1/2
|
|
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main
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1 |
Merfolk Trickster
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Flash When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.
Flash When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.
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{U}{U}
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Creature
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2/2
|
|
|
main
|
1 |
Metamorphic Alteration
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Enchant creature As Metamorphic Alteration enters the battlefield, choose a creature. Enchanted creature is a copy of the chosen creature.
Enchant creature As Metamorphic Alteration enters the battlefield, choose a creature. Enchanted creature is a copy of the chosen creature.
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{1}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Minister of Inquiries
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When Minister of Inquiries enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Target player mills three cards.
When Minister of Inquiries enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Target player mills three cards.
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{U}
|
Creature
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1/2
|
|
|
main
|
1 |
Mist-Cloaked Herald
|
Mist-Cloaked Herald can't be blocked.
Mist-Cloaked Herald can't be blocked.
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{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Navigator's Ruin
|
Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
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{2}{U}
|
Enchantment
|
|
|
|
main
|
2 |
Omenspeaker
|
When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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{1}{U}
|
Creature
|
1/3
|
|
|
main
|
2 |
Phantom Warrior
|
Phantom Warrior can't be blocked.
Phantom Warrior can't be blocked.
|
{1}{U}{U}
|
Creature
|
2/2
|
|
|
main
|
2 |
Prodigal Sorcerer
|
{T}: Prodigal Sorcerer deals 1 damage to any target.
{T}: Prodigal Sorcerer deals 1 damage to any target.
|
{2}{U}
|
Creature
|
1/1
|
|
|
main
|
2 |
Propaganda
|
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
|
{2}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Psychic Corrosion
|
Whenever you draw a card, each opponent mills two cards.
Whenever you draw a card, each opponent mills two cards.
|
{2}{U}
|
Enchantment
|
|
|
|
main
|
2 |
Reliquary Tower
|
You have no maximum hand size. {T}: Add {C}.
You have no maximum hand size. {T}: Add {C}.
|
|
Land
|
|
|
|
main
|
1 |
Slippery Scoundrel
|
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked.
|
{2}{U}
|
Creature
|
2/2
|
|
|
main
|
2 |
Storm Fleet Aerialist
|
Flying Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn.
Flying Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn.
|
{1}{U}
|
Creature
|
1/2
|
|
|
main
|
1 |
Tempest Djinn
|
Flying Tempest Djinn gets +1/+0 for each basic Island you control.
Flying Tempest Djinn gets +1/+0 for each basic Island you control.
|
{U}{U}{U}
|
Creature
|
0/4
|
|
|
main
|
2 |
Thought Scour
|
Target player mills two cards. Draw a card.
Target player mills two cards. Draw a card.
|
{U}
|
Instant
|
|
|
|
main
|
4 |
Tome Scour
|
Target player mills five cards.
Target player mills five cards.
|
{U}
|
Sorcery
|
|
|
|
main
|