1 |
Army of the Damned
|
Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
{5}{B}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Buried Alive
|
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Cemetery Reaper
|
Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
|
{1}{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Choked Estuary
|
As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. {T}: Add {U} or {B}.
As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. {T}: Add {U} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Corpse Harvester
|
{1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle.
{1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle.
|
{3}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Cryptbreaker
|
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life.
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life.
|
{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Dark Salvation
|
Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.
Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.
|
{X}{X}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Darkslick Shores
|
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B}.
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Darkwater Catacombs
|
|
|
Land
|
|
|
|
main
|
1 |
Death Baron
|
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
|
{1}{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Dimir Aqueduct
|
Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.
Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.
|
|
Land
|
|
|
|
main
|
1 |
Dimir Guildgate
|
Dimir Guildgate enters the battlefield tapped. {T}: Add {U} or {B}.
Dimir Guildgate enters the battlefield tapped. {T}: Add {U} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Diregraf Captain
|
Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.
Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.
|
{1}{U}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Diregraf Colossus
|
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
|
{2}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Disallow
|
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
|
{1}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Dismal Backwater
|
Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Dread Summons
|
Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.
Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.
|
{X}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Drowned Catacomb
|
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Empty the Pits
|
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Create X tapped 2/2 black Zombie creature tokens.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Create X tapped 2/2 black Zombie creature tokens.
|
{X}{X}{B}{B}{B}{B}
|
Instant
|
|
|
|
main
|
1 |
Endless Ranks of the Dead
|
At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
|
{2}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Entomb
|
Search your library for a card, put that card into your graveyard, then shuffle.
Search your library for a card, put that card into your graveyard, then shuffle.
|
{B}
|
Instant
|
|
|
|
main
|
1 |
Fetid Pools
|
({T}: Add {U} or {B}.) Fetid Pools enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {U} or {B}.) Fetid Pools enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
Land
|
|
|
|
main
|
1 |
Frost Marsh
|
Frost Marsh enters the battlefield tapped. {T}: Add {U} or {B}.
Frost Marsh enters the battlefield tapped. {T}: Add {U} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Geth, Lord of the Vault
|
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.
|
{4}{B}{B}
|
Creature
|
5/5
|
|
|
main
|
1 |
Ghoulcaller Gisa
|
{B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.
{B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.
|
{3}{B}{B}
|
Creature
|
3/4
|
|
|
main
|
1 |
Gisa and Geralf
|
When Gisa and Geralf enters the battlefield, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.
When Gisa and Geralf enters the battlefield, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.
|
{2}{U}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Go for the Throat
|
Destroy target nonartifact creature.
Destroy target nonartifact creature.
|
{1}{B}
|
Instant
|
|
|
|
main
|
1 |
Graf Harvest
|
Zombies you control have menace. (They can't be blocked except by two or more creatures.) {3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.
Zombies you control have menace. (They can't be blocked except by two or more creatures.) {3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.
|
{B}
|
Enchantment
|
|
|
|
main
|
1 |
Grave Betrayal
|
Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
|
{5}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Grave Titan
|
Deathtouch Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
Deathtouch Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
|
{4}{B}{B}
|
Creature
|
6/6
|
|
|
main
|
1 |
Gravecrawler
|
Gravecrawler can't block. You may cast Gravecrawler from your graveyard as long as you control a Zombie.
Gravecrawler can't block. You may cast Gravecrawler from your graveyard as long as you control a Zombie.
|
{B}
|
Creature
|
2/1
|
|
|
main
|
1 |
Gray Merchant of Asphodel
|
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
|
{3}{B}{B}
|
Creature
|
2/4
|
|
|
main
|
1 |
Havengul Lich
|
{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.
{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.
|
{3}{U}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Havengul Runebinder
|
{2}{U}, {T}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.
{2}{U}, {T}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.
|
{2}{U}{U}
|
Creature
|
2/2
|
|
|
main
|
1 |
Hero's Downfall
|
Destroy target creature or planeswalker.
Destroy target creature or planeswalker.
|
{1}{B}{B}
|
Instant
|
|
|
|
main
|
1 |
Hostage Taker
|
When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
|
{2}{U}{B}
|
Creature
|
2/3
|
|
|
main
|
1 |
Hour of Eternity
|
Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
|
{X}{X}{U}{U}{U}
|
Sorcery
|
|
|
|
main
|
7 |
Island
|
|
|
Land
|
|
|
|
main
|
1 |
Josu Vess, Lich Knight
|
Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
|
{2}{B}{B}
|
Creature
|
4/5
|
|
|
main
|
1 |
Jwar Isle Refuge
|
Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Kalitas, Traitor of Ghet
|
Lifelink If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token. {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.
Lifelink If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token. {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.
|
{2}{B}{B}
|
Creature
|
3/4
|
|
|
main
|
1 |
Lich Lord of Unx
|
{U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token. {U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you control.
{U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token. {U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you control.
|
{1}{U}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Liliana's Mastery
|
Zombies you control get +1/+1. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
Zombies you control get +1/+1. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
|
{3}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Liliana's Reaver
|
Deathtouch Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
Deathtouch Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
|
{2}{B}{B}
|
Creature
|
4/3
|
|
|
main
|
1 |
Liliana, Death's Majesty
|
[+1]: Create a 2/2 black Zombie creature token. Mill two cards. [−3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. [−7]: Destroy all non-Zombie creatures.
[+1]: Create a 2/2 black Zombie creature token. Mill two cards. [−3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. [−7]: Destroy all non-Zombie creatures.
|
{3}{B}{B}
|
Planeswalker
|
5
|
|
|
main
|
1 |
Liliana, Heretical Healer
back
|
Lifelink Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.
Lifelink Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.
|
{1}{B}{B}
|
Creature
|
2/3
|
|
|
main
|
1 |
Liliana, the Last Hope
|
[+1]: Up to one target creature gets -2/-1 until your next turn. [−2]: Mill two cards, then you may return a creature card from your graveyard to your hand. [−7]: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
[+1]: Up to one target creature gets -2/-1 until your next turn. [−2]: Mill two cards, then you may return a creature card from your graveyard to your hand. [−7]: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
|
{1}{B}{B}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Liliana, Untouched by Death
|
[+1]: Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life. [−2]: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. [−3]: You may cast Zombie spells from your graveyard this turn.
[+1]: Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life. [−2]: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. [−3]: You may cast Zombie spells from your graveyard this turn.
|
{2}{B}{B}
|
Planeswalker
|
4
|
|
|
main
|
1 |
Lord of the Accursed
|
Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn.
Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn.
|
{2}{B}
|
Creature
|
2/3
|
|
|
main
|
1 |
Lord of the Undead
|
Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
|
{1}{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Morphic Pool
|
Morphic Pool enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {B}.
Morphic Pool enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Murder
|
|
{1}{B}{B}
|
Instant
|
|
|
|
main
|
1 |
Noosegraf Mob
|
Noosegraf Mob enters the battlefield with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
Noosegraf Mob enters the battlefield with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
|
{4}{B}{B}
|
Creature
|
0/0
|
|
|
main
|
1 |
Noxious Ghoul
|
Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
|
{3}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Overseer of the Damned
|
Flying When Overseer of the Damned enters the battlefield, you may destroy target creature. Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.
Flying When Overseer of the Damned enters the battlefield, you may destroy target creature. Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.
|
{5}{B}{B}
|
Creature
|
5/5
|
|
|
main
|
1 |
Phyrexian Arena
|
At the beginning of your upkeep, you draw a card and you lose 1 life.
At the beginning of your upkeep, you draw a card and you lose 1 life.
|
{1}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Prized Amalgam
|
Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.
Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.
|
{1}{U}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Psychic Strike
|
Counter target spell. Its controller mills two cards.
Counter target spell. Its controller mills two cards.
|
{1}{U}{B}
|
Instant
|
|
|
|
main
|
1 |
Relentless Dead
|
Menace (This creature can't be blocked except by two or more creatures.) When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.
Menace (This creature can't be blocked except by two or more creatures.) When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.
|
{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Rise of the Dark Realms
|
Put all creature cards from all graveyards onto the battlefield under your control.
Put all creature cards from all graveyards onto the battlefield under your control.
|
{7}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Risen Executioner
|
Risen Executioner can't block. Other Zombie creatures you control get +1/+1. You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.
Risen Executioner can't block. Other Zombie creatures you control get +1/+1. You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.
|
{2}{B}{B}
|
Creature
|
4/3
|
|
|
main
|
1 |
Rooftop Storm
|
You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
|
{5}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Sepulchral Primordial
|
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
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{5}{B}{B}
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Creature
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5/4
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|
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main
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1 |
Sheoldred, Whispering One
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Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature.
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{5}{B}{B}
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Creature
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6/6
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|
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main
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1 |
Shepherd of Rot
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{T}: Each player loses 1 life for each Zombie on the battlefield.
{T}: Each player loses 1 life for each Zombie on the battlefield.
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{1}{B}
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Creature
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1/1
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|
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main
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1 |
Skaab Ruinator
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As an additional cost to cast this spell, exile three creature cards from your graveyard. Flying You may cast Skaab Ruinator from your graveyard.
As an additional cost to cast this spell, exile three creature cards from your graveyard. Flying You may cast Skaab Ruinator from your graveyard.
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{1}{U}{U}
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Creature
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5/6
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|
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main
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1 |
Soulless One
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Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
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{3}{B}
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Creature
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*/*
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|
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main
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1 |
Stitcher Geralf
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{2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.
{2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.
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{3}{U}{U}
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Creature
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3/4
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|
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main
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1 |
Submerged Boneyard
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Submerged Boneyard enters the battlefield tapped. {T}: Add {U} or {B}.
Submerged Boneyard enters the battlefield tapped. {T}: Add {U} or {B}.
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Land
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|
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main
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1 |
Sunken Hollow
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({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
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Land
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|
|
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main
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1 |
Sunken Ruins
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{T}: Add {C}. {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}.
{T}: Add {C}. {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}.
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Land
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|
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main
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12 |
Swamp
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|
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Land
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|
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main
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1 |
Tainted Isle
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{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.
{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.
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Land
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|
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main
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1 |
The Scarab God
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At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
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{3}{U}{B}
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Creature
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5/5
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|
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main
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1 |
Unbreathing Horde
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Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
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{2}{B}
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Creature
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0/0
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|
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main
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1 |
Undead Warchief
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Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1.
Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1.
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{2}{B}{B}
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Creature
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1/1
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|
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main
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1 |
Vampiric Tutor
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Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
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{B}
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Instant
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|
|
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main
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1 |
Vedalken Ghoul
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Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.
Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.
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{U}{B}
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Creature
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1/1
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|
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main
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1 |
Vengeful Dead
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Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.
Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.
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{3}{B}
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Creature
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3/2
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|
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main
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1 |
Watery Grave
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({T}: Add {U} or {B}.) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {U} or {B}.) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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|
Land
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|
|
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main
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1 |
Wonder
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Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
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{3}{U}
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Creature
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2/2
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|
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main
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1 |
Zombie Apocalypse
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Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
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{3}{B}{B}{B}
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Sorcery
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|
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main
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1 |
Zombie Master
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Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent."
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent."
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{1}{B}{B}
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Creature
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2/3
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|
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main
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