1 |
Aegis of the Gods
|
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
|
{1}{W}
|
Creature Enchantment
|
2/1
|
|
|
main
|
1 |
Aether Tunnel
|
Enchant creature Enchanted creature gets +1/+0 and can't be blocked.
Enchant creature Enchanted creature gets +1/+0 and can't be blocked.
|
{1}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Ajani's Chosen
|
Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
|
{2}{W}{W}
|
Creature
|
3/3
|
|
|
main
|
1 |
Aqueous Form
|
Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
{U}
|
Enchantment
|
|
|
|
main
|
1 |
Arcane Sanctum
|
Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Archetype of Courage
|
Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike.
Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike.
|
{1}{W}{W}
|
Creature Enchantment
|
2/2
|
|
|
main
|
1 |
Archetype of Finality
|
Creatures you control have deathtouch. Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
Creatures you control have deathtouch. Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
|
{4}{B}{B}
|
Creature Enchantment
|
2/3
|
|
|
main
|
1 |
Archetype of Imagination
|
Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.
Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.
|
{4}{U}{U}
|
Creature Enchantment
|
3/2
|
|
|
main
|
1 |
Arrest
|
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
|
{2}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Aura of Silence
|
Artifact and enchantment spells your opponents cast cost {2} more to cast. Sacrifice Aura of Silence: Destroy target artifact or enchantment.
Artifact and enchantment spells your opponents cast cost {2} more to cast. Sacrifice Aura of Silence: Destroy target artifact or enchantment.
|
{1}{W}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Celestial Archon
|
Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike Enchanted creature gets +4/+4 and has flying and first strike.
Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike Enchanted creature gets +4/+4 and has flying and first strike.
|
{3}{W}{W}
|
Creature Enchantment
|
4/4
|
|
|
main
|
1 |
Cloak of Mists
|
Enchant creature Enchanted creature can't be blocked.
Enchant creature Enchanted creature can't be blocked.
|
{1}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Cloudform
|
When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and hexproof.
When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and hexproof.
|
{1}{U}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Copy Enchantment
|
You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
|
{2}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Daxos the Returned
|
Whenever you cast an enchantment spell, you get an experience counter. {1}{W}{B}: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."
Whenever you cast an enchantment spell, you get an experience counter. {1}{W}{B}: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."
|
{1}{W}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Daybreak Coronet
|
Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
|
{W}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Doomwake Giant
|
Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.
Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.
|
{4}{B}
|
Creature Enchantment
|
4/6
|
|
|
main
|
1 |
Dreadbringer Lampads
|
Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
|
{4}{B}
|
Creature Enchantment
|
4/2
|
|
|
main
|
1 |
Dromar's Charm
|
Choose one — • You gain 5 life. • Counter target spell. • Target creature gets -2/-2 until end of turn.
Choose one — • You gain 5 life. • Counter target spell. • Target creature gets -2/-2 until end of turn.
|
{W}{U}{B}
|
Instant
|
|
|
|
main
|
1 |
Eidolon of Countless Battles
|
Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.
Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.
|
{1}{W}{W}
|
Creature Enchantment
|
0/0
|
|
|
main
|
1 |
Ertai, the Corrupted
|
{U}, {T}, Sacrifice a creature or enchantment: Counter target spell.
{U}, {T}, Sacrifice a creature or enchantment: Counter target spell.
|
{2}{W}{U}{B}
|
Creature
|
3/4
|
|
|
main
|
1 |
Esper Charm
|
Choose one — • Destroy target enchantment. • Draw two cards. • Target player discards two cards.
Choose one — • Destroy target enchantment. • Draw two cards. • Target player discards two cards.
|
{W}{U}{B}
|
Instant
|
|
|
|
main
|
1 |
Ethereal Armor
|
Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
|
{W}
|
Enchantment
|
|
|
|
main
|
1 |
Felidar Umbra
|
Enchant creature Enchanted creature has lifelink. {1}{W}: Attach Felidar Umbra to target creature you control. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchant creature Enchanted creature has lifelink. {1}{W}: Attach Felidar Umbra to target creature you control. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
|
{1}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Ghostly Prison
|
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
|
{2}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Greater Auramancy
|
Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) Enchanted creatures you control have shroud.
Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) Enchanted creatures you control have shroud.
|
{1}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Grim Guardian
|
Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.
Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.
|
{2}{B}
|
Creature Enchantment
|
1/4
|
|
|
main
|
1 |
Heliod, God of the Sun
|
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. {2}{W}{W}: Create a 2/1 white Cleric enchantment creature token.
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. {2}{W}{W}: Create a 2/1 white Cleric enchantment creature token.
|
{3}{W}
|
Creature Enchantment
|
5/6
|
|
|
main
|
1 |
In the Eye of Chaos
|
Whenever a player casts an instant spell, counter it unless that player pays {X}, where X is its mana value.
Whenever a player casts an instant spell, counter it unless that player pays {X}, where X is its mana value.
|
{2}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Infiltrator's Magemark
|
Enchant creature Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
Enchant creature Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
|
{2}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Lighthouse Chronologist
|
Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-6 2/4 LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one.
Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-6 2/4 LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one.
|
{1}{U}
|
Creature
|
1/3
|
|
|
main
|
1 |
Luminarch Ascension
|
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.
|
{1}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Myth Realized
|
Whenever you cast a noncreature spell, put a lore counter on Myth Realized. {2}{W}: Put a lore counter on Myth Realized. {W}: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."
Whenever you cast a noncreature spell, put a lore counter on Myth Realized. {2}{W}: Put a lore counter on Myth Realized. {W}: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."
|
{W}
|
Enchantment
|
|
|
|
main
|
1 |
Necromancer's Magemark
|
Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would die, return it to its owner's hand instead.
Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would die, return it to its owner's hand instead.
|
{2}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Necropotence
|
Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
|
{B}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
No Mercy
|
Whenever a creature deals damage to you, destroy it.
Whenever a creature deals damage to you, destroy it.
|
{2}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Nyx-Fleece Ram
|
At the beginning of your upkeep, you gain 1 life.
At the beginning of your upkeep, you gain 1 life.
|
{1}{W}
|
Creature Enchantment
|
0/5
|
|
|
main
|
1 |
Pariah
|
Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.
Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.
|
{2}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Prison Term
|
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.
|
{1}{W}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Propaganda
|
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
|
{2}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Punish Ignorance
|
Counter target spell. Its controller loses 3 life and you gain 3 life.
Counter target spell. Its controller loses 3 life and you gain 3 life.
|
{W}{U}{U}{B}
|
Instant
|
|
|
|
main
|
1 |
Robe of Mirrors
|
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has shroud. (It can't be the target of spells or abilities.)
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has shroud. (It can't be the target of spells or abilities.)
|
{U}
|
Enchantment
|
|
|
|
main
|
1 |
Shielded by Faith
|
Enchant creature Enchanted creature has indestructible. Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.
Enchant creature Enchanted creature has indestructible. Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.
|
{1}{W}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Solemnity
|
Players can't get counters. Counters can't be put on artifacts, creatures, enchantments, or lands.
Players can't get counters. Counters can't be put on artifacts, creatures, enchantments, or lands.
|
{2}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Starfield of Nyx
|
At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
|
{4}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Stony Silence
|
Activated abilities of artifacts can't be activated.
Activated abilities of artifacts can't be activated.
|
{1}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Tainted Remedy
|
If an opponent would gain life, that player loses that much life instead.
If an opponent would gain life, that player loses that much life instead.
|
{2}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Thoughtrender Lamia
|
Constellation — Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.
Constellation — Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.
|
{4}{B}{B}
|
Creature Enchantment
|
5/3
|
|
|
main
|
1 |
Time Warp
|
Target player takes an extra turn after this one.
Target player takes an extra turn after this one.
|
{3}{U}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Torment of Scarabs
|
Enchant player At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.
Enchant player At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.
|
{3}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Underworld Coinsmith
|
Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. {W}{B}, Pay 1 life: Each opponent loses 1 life.
Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. {W}{B}, Pay 1 life: Each opponent loses 1 life.
|
{W}{B}
|
Creature Enchantment
|
2/2
|
|
|
main
|
1 |
Underworld Dreams
|
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
|
{B}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Whitewater Naiads
|
Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.
Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.
|
{3}{U}{U}
|
Creature Enchantment
|
4/4
|
|
|
main
|
1 |
Zur the Enchanter
|
Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
|
{1}{W}{U}{B}
|
Creature
|
1/4
|
|
|
main
|