4 |
Blackcleave Cliffs
|
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R}.
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R}.
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Land
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|
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main
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4 |
Blood Crypt
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({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Land
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|
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main
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4 |
Bloodghast
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Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
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{B}{B}
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Creature
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2/1
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|
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main
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4 |
Bloodstained Mire
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{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
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Land
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|
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main
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4 |
Burning Inquiry
|
Each player draws three cards, then discards three cards at random.
Each player draws three cards, then discards three cards at random.
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{R}
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Sorcery
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|
|
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main
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2 |
Collective Brutality
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Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life.
Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life.
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{1}{B}
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Sorcery
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|
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main
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4 |
Faithless Looting
|
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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{R}
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Sorcery
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|
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main
|
3 |
Fatal Push
|
Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
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{B}
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Instant
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|
|
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main
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4 |
Flameblade Adept
|
Menace Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.
Menace Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.
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{R}
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Creature
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1/2
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|
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main
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3 |
Flamewake Phoenix
|
Flying, haste Flamewake Phoenix attacks each combat if able. Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.
Flying, haste Flamewake Phoenix attacks each combat if able. Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.
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{1}{R}{R}
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Creature
|
2/2
|
|
|
main
|
2 |
Goblin Lore
|
Draw four cards, then discard three cards at random.
Draw four cards, then discard three cards at random.
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{1}{R}
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Sorcery
|
|
|
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main
|
2 |
Gurmag Angler
|
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
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{6}{B}
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Creature
|
5/5
|
|
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main
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4 |
Hollow One
|
This spell costs {2} less to cast for each card you've cycled or discarded this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
This spell costs {2} less to cast for each card you've cycled or discarded this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
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{5}
|
Artifact Creature
|
4/4
|
|
|
main
|
4 |
Lightning Bolt
|
Lightning Bolt deals 3 damage to any target.
Lightning Bolt deals 3 damage to any target.
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{R}
|
Instant
|
|
|
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main
|
2 |
Mountain
|
|
|
Land
|
|
|
|
main
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4 |
Street Wraith
|
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
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{3}{B}{B}
|
Creature
|
3/4
|
|
|
main
|
3 |
Swamp
|
|
|
Land
|
|
|
|
main
|
1 |
Tasigur, the Golden Fang
|
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.
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{5}{B}
|
Creature
|
4/5
|
|
|
main
|
2 |
Thoughtseize
|
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
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{B}
|
Sorcery
|
|
|
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main
|