1 |
Ajani Steadfast
|
[+1]: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. [−7]: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
[+1]: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. [−7]: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
|
{3}{W}
|
Planeswalker
|
4
|
|
|
main
|
1 |
Ajani Unyielding
|
[+2]: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. [−2]: Exile target creature. Its controller gains life equal to its power. [−9]: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.
[+2]: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. [−2]: Exile target creature. Its controller gains life equal to its power. [−9]: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.
|
{4}{G}{W}
|
Planeswalker
|
4
|
|
|
main
|
1 |
Ajani, Mentor of Heroes
|
[+1]: Distribute three +1/+1 counters among one, two, or three target creatures you control. [+1]: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. [−8]: You gain 100 life.
[+1]: Distribute three +1/+1 counters among one, two, or three target creatures you control. [+1]: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. [−8]: You gain 100 life.
|
{3}{G}{W}
|
Planeswalker
|
4
|
|
|
main
|
1 |
Ajani, the Greathearted
|
Creatures you control have vigilance. [+1]: You gain 3 life. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
Creatures you control have vigilance. [+1]: You gain 3 life. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
|
{2}{G}{W}
|
Planeswalker
|
5
|
|
|
main
|
1 |
Ajani, Valiant Protector
|
[+2]: Put two +1/+1 counters on up to one target creature. [+1]: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. [−11]: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.
[+2]: Put two +1/+1 counters on up to one target creature. [+1]: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. [−11]: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.
|
{4}{G}{W}
|
Planeswalker
|
4
|
|
|
main
|
1 |
Ajani, Wise Counselor
|
[+2]: You gain 1 life for each creature you control. [−3]: Creatures you control get +2/+2 until end of turn. [−9]: Put X +1/+1 counters on target creature, where X is your life total.
[+2]: You gain 1 life for each creature you control. [−3]: Creatures you control get +2/+2 until end of turn. [−9]: Put X +1/+1 counters on target creature, where X is your life total.
|
{3}{W}{W}
|
Planeswalker
|
5
|
|
|
main
|
1 |
Altar of Shadows
|
At the beginning of your precombat main phase, add {B} for each charge counter on Altar of Shadows. {7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows.
At the beginning of your precombat main phase, add {B} for each charge counter on Altar of Shadows. {7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows.
|
{7}
|
Artifact
|
|
|
|
main
|
1 |
Ashiok, Nightmare Weaver
|
[+2]: Exile the top three cards of target opponent's library. [−X]: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. [−10]: Exile all cards from all opponents' hands and graveyards.
[+2]: Exile the top three cards of target opponent's library. [−X]: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. [−10]: Exile all cards from all opponents' hands and graveyards.
|
{1}{U}{B}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Astral Cornucopia
|
Astral Cornucopia enters the battlefield with X charge counters on it. {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
Astral Cornucopia enters the battlefield with X charge counters on it. {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
|
{X}{X}{X}
|
Artifact
|
|
|
|
main
|
1 |
Atraxa, Praetors' Voice
|
Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{G}{W}{U}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Black Market
|
Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.
Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.
|
{3}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Blighted Agent
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Blighted Agent can't be blocked.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Blighted Agent can't be blocked.
|
{1}{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Blightsteel Colossus
|
Trample, infect, indestructible If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.
Trample, infect, indestructible If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.
|
{12}
|
Artifact Creature
|
11/11
|
|
|
main
|
1 |
Clearwater Goblet
|
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
|
main
|
1 |
Contagion Engine
|
When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. {4}, {T}: Proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. {4}, {T}: Proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
|
{6}
|
Artifact
|
|
|
|
main
|
1 |
Contentious Plan
|
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
|
{1}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Corrupted Conscience
|
Enchant creature You control enchanted creature. Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Enchant creature You control enchanted creature. Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
{3}{U}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Courage in Crisis
|
Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Darksteel Reactor
|
Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge counters on it, you win the game.
Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge counters on it, you win the game.
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Demonic Tutor
|
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
|
{1}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Diabolic Tutor
|
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
|
{2}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Doubling Season
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
|
{4}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Elspeth, Knight-Errant
|
[+1]: Create a 1/1 white Soldier creature token. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [−8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
[+1]: Create a 1/1 white Soldier creature token. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [−8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
|
{2}{W}{W}
|
Planeswalker
|
4
|
|
|
main
|
1 |
Enlightened Tutor
|
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
|
{W}
|
Instant
|
|
|
|
main
|
1 |
Eternity Vessel
|
Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
|
{6}
|
Artifact
|
|
|
|
main
|
1 |
Everflowing Chalice
|
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on Everflowing Chalice.
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on Everflowing Chalice.
|
{0}
|
Artifact
|
|
|
|
main
|
1 |
Evolution Sage
|
Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{2}{G}
|
Creature
|
3/2
|
|
|
main
|
1 |
Exotic Orchard
|
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add one mana of any color that a land an opponent controls could produce.
|
|
Land
|
|
|
|
main
|
1 |
Flux Channeler
|
Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{2}{U}
|
Creature
|
2/2
|
|
|
main
|
4 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Fuel for the Cause
|
Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{2}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Garruk, Apex Predator
|
[+1]: Destroy another target planeswalker. [+1]: Create a 3/3 black Beast creature token with deathtouch. [−3]: Destroy target creature. You gain life equal to its toughness. [−8]: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
[+1]: Destroy another target planeswalker. [+1]: Create a 3/3 black Beast creature token with deathtouch. [−3]: Destroy target creature. You gain life equal to its toughness. [−8]: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
|
{5}{B}{G}
|
Planeswalker
|
5
|
|
|
main
|
1 |
Gideon of the Trials
|
[+1]: Until your next turn, prevent all damage target permanent would deal. [0]: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. [0]: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
[+1]: Until your next turn, prevent all damage target permanent would deal. [0]: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. [0]: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
|
{1}{W}{W}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Gideon, the Oathsworn
|
Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. [+2]: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.) [−9]: Exile Gideon, the Oathsworn and each creature your opponents control.
Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. [+2]: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.) [−9]: Exile Gideon, the Oathsworn and each creature your opponents control.
|
{4}{W}{W}
|
Planeswalker
|
4
|
|
|
main
|
1 |
Grateful Apparition
|
Flying Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Flying Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{1}{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Grim Affliction
|
Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{2}{B}
|
Instant
|
|
|
|
main
|
1 |
Guildpact Informant
|
Flying Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Flying Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{2}{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Hand of the Praetors
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Other creatures you control with infect get +1/+1. Whenever you cast a creature spell with infect, target player gets a poison counter.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Other creatures you control with infect get +1/+1. Whenever you cast a creature spell with infect, target player gets a poison counter.
|
{3}{B}
|
Creature
|
3/2
|
|
|
main
|
1 |
Huatli's Raptor
|
Vigilance When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Vigilance When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{G}{W}
|
Creature
|
2/3
|
|
|
main
|
1 |
Inexorable Tide
|
Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{3}{U}{U}
|
Enchantment
|
|
|
|
main
|
4 |
Island
|
|
|
Land
|
|
|
|
main
|
1 |
Jace, Architect of Thought
|
[+1]: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. [−2]: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. [−8]: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
[+1]: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. [−2]: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. [−8]: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
|
{2}{U}{U}
|
Planeswalker
|
4
|
|
|
main
|
1 |
Jace, the Mind Sculptor
|
[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library. [0]: Draw three cards, then put two cards from your hand on top of your library in any order. [−1]: Return target creature to its owner's hand. [−12]: Exile all cards from target player's library, then that player shuffles their hand into their library.
[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library. [0]: Draw three cards, then put two cards from your hand on top of your library in any order. [−1]: Return target creature to its owner's hand. [−12]: Exile all cards from target player's library, then that player shuffles their hand into their library.
|
{2}{U}{U}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Jace, Unraveler of Secrets
|
[+1]: Scry 1, then draw a card. [−2]: Return target creature to its owner's hand. [−8]: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."
[+1]: Scry 1, then draw a card. [−2]: Return target creature to its owner's hand. [−8]: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."
|
{3}{U}{U}
|
Planeswalker
|
5
|
|
|
main
|
1 |
Karn's Bastion
|
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
Land
|
|
|
|
main
|
1 |
Karn, the Great Creator
|
Activated abilities of artifacts your opponents control can't be activated. [+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. [−2]: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Activated abilities of artifacts your opponents control can't be activated. [+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. [−2]: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
|
{4}
|
Planeswalker
|
5
|
|
|
main
|
1 |
Kiora's Dambreaker
|
When Kiora's Dambreaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
When Kiora's Dambreaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{5}{U}
|
Creature
|
5/6
|
|
|
main
|
1 |
Kiora, the Crashing Wave
|
[+1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. [−1]: Draw a card. You may play an additional land this turn. [−5]: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
[+1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. [−1]: Draw a card. You may play an additional land this turn. [−5]: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
|
{2}{G}{U}
|
Planeswalker
|
2
|
|
|
main
|
1 |
Liliana of the Dark Realms
|
[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [−3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. [−6]: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"
[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [−3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. [−6]: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"
|
{2}{B}{B}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Liliana, the Last Hope
|
[+1]: Up to one target creature gets -2/-1 until your next turn. [−2]: Mill two cards, then you may return a creature card from your graveyard to your hand. [−7]: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
[+1]: Up to one target creature gets -2/-1 until your next turn. [−2]: Mill two cards, then you may return a creature card from your graveyard to your hand. [−7]: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
|
{1}{B}{B}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Mana Confluence
|
{T}, Pay 1 life: Add one mana of any color.
{T}, Pay 1 life: Add one mana of any color.
|
|
Land
|
|
|
|
main
|
1 |
Martyr for the Cause
|
When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{1}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Merfolk Skydiver
|
Flying When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Flying When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{G}{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Nissa, Worldwaker
|
[+1]: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. [+1]: Untap up to four target Forests. [−7]: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.
[+1]: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. [+1]: Untap up to four target Forests. [−7]: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.
|
{3}{G}{G}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Ob Nixilis Reignited
|
[+1]: You draw a card and you lose 1 life. [−3]: Destroy target creature. [−8]: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
[+1]: You draw a card and you lose 1 life. [−3]: Destroy target creature. [−8]: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
|
{3}{B}{B}
|
Planeswalker
|
5
|
|
|
main
|
1 |
Phyrexian Crusader
|
First strike, protection from red and from white Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
First strike, protection from red and from white Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
{1}{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Phyrexian Swarmlord
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have.
|
{4}{G}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Plaguemaw Beast
|
{T}, Sacrifice a creature: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{T}, Sacrifice a creature: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{3}{G}{G}
|
Creature
|
4/3
|
|
|
main
|
3 |
Plains
|
|
|
Land
|
|
|
|
main
|
1 |
Planar Bridge
|
{8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle.
{8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle.
|
{6}
|
Artifact
|
|
|
|
main
|
1 |
Planewide Celebration
|
Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that's all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life.
Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that's all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life.
|
{5}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Pollenbright Druid
|
When Pollenbright Druid enters the battlefield, choose one — • Put a +1/+1 counter on target creature. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
When Pollenbright Druid enters the battlefield, choose one — • Put a +1/+1 counter on target creature. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Quicksilver Elemental
|
{U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities.
{U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities.
|
{3}{U}{U}
|
Creature
|
3/4
|
|
|
main
|
1 |
Reaper of Sheoldred
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter.
|
{4}{B}
|
Creature
|
2/5
|
|
|
main
|
1 |
Roalesk, Apex Hybrid
|
Flying, trample When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
Flying, trample When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
|
{2}{G}{G}{U}
|
Creature
|
4/5
|
|
|
main
|
1 |
Rupture Spire
|
Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
|
|
Land
|
|
|
|
main
|
1 |
Sigil of Distinction
|
Sigil of Distinction enters the battlefield with X charge counters on it. Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction. Equip—Remove a charge counter from Sigil of Distinction.
Sigil of Distinction enters the battlefield with X charge counters on it. Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction. Equip—Remove a charge counter from Sigil of Distinction.
|
{X}
|
Artifact
|
|
|
|
main
|
1 |
Sorin Markov
|
[+2]: Sorin Markov deals 2 damage to any target and you gain 2 life. [−3]: Target opponent's life total becomes 10. [−7]: You control target player during that player's next turn.
[+2]: Sorin Markov deals 2 damage to any target and you gain 2 life. [−3]: Target opponent's life total becomes 10. [−7]: You control target player during that player's next turn.
|
{3}{B}{B}{B}
|
Planeswalker
|
4
|
|
|
main
|
1 |
Sorin, Grim Nemesis
|
[+1]: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value. [−X]: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life. [−9]: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.
[+1]: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value. [−X]: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life. [−9]: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.
|
{4}{W}{B}
|
Planeswalker
|
6
|
|
|
main
|
1 |
Sorin, Lord of Innistrad
|
[+1]: Create a 1/1 black Vampire creature token with lifelink. [−2]: You get an emblem with "Creatures you control get +1/+0." [−6]: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
[+1]: Create a 1/1 black Vampire creature token with lifelink. [−2]: You get an emblem with "Creatures you control get +1/+0." [−6]: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
|
{2}{W}{B}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Spinebiter
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) You may have Spinebiter assign its combat damage as though it weren't blocked.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) You may have Spinebiter assign its combat damage as though it weren't blocked.
|
{4}{G}{G}
|
Creature
|
3/4
|
|
|
main
|
1 |
Spread the Sickness
|
Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{4}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Steady Progress
|
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
|
{2}{U}
|
Instant
|
|
|
|
main
|
5 |
Swamp
|
|
|
Land
|
|
|
|
main
|
1 |
Tezzeret's Gambit
|
({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{3}{U/P}
|
Sorcery
|
|
|
|
main
|
1 |
Thran Quarry
|
At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry. {T}: Add one mana of any color.
At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry. {T}: Add one mana of any color.
|
|
Land
|
|
|
|
main
|
1 |
Throne of Geth
|
{T}, Sacrifice an artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{T}, Sacrifice an artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Thrummingbird
|
Flying Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Flying Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{1}{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Transguild Promenade
|
Transguild Promenade enters the battlefield tapped. When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Transguild Promenade enters the battlefield tapped. When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
|
|
Land
|
|
|
|
main
|
1 |
Ugin, the Spirit Dragon
|
[+2]: Ugin, the Spirit Dragon deals 3 damage to any target. [−X]: Exile each permanent with mana value X or less that's one or more colors. [−10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
[+2]: Ugin, the Spirit Dragon deals 3 damage to any target. [−X]: Exile each permanent with mana value X or less that's one or more colors. [−10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
|
{8}
|
Planeswalker
|
7
|
|
|
main
|
1 |
Viral Drake
|
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{3}{U}
|
Creature
|
1/4
|
|
|
main
|
1 |
Vivid Creek
|
Vivid Creek enters the battlefield tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color.
Vivid Creek enters the battlefield tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color.
|
|
Land
|
|
|
|
main
|
1 |
Vivid Grove
|
Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color.
Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color.
|
|
Land
|
|
|
|
main
|
1 |
Vivid Marsh
|
Vivid Marsh enters the battlefield tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
Vivid Marsh enters the battlefield tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
|
|
Land
|
|
|
|
main
|
1 |
Vivid Meadow
|
Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
|
|
Land
|
|
|
|
main
|
1 |
Vivien Reid
|
[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. [−3]: Destroy target artifact, enchantment, or creature with flying. [−8]: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. [−3]: Destroy target artifact, enchantment, or creature with flying. [−8]: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
|
{3}{G}{G}
|
Planeswalker
|
5
|
|
|
main
|
1 |
Wanderer's Strike
|
Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{4}{W}
|
Sorcery
|
|
|
|
main
|