1 |
Aethersphere Harvester
|
Flying When Aethersphere Harvester enters the battlefield, you get {E}{E} (two energy counters). Pay {E}: Aethersphere Harvester gains lifelink until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Flying When Aethersphere Harvester enters the battlefield, you get {E}{E} (two energy counters). Pay {E}: Aethersphere Harvester gains lifelink until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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{3}
|
Artifact
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|
|
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main
|
1 |
Ajani's Pridemate
|
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
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{1}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Ajani's Welcome
|
Whenever a creature enters the battlefield under your control, you gain 1 life.
Whenever a creature enters the battlefield under your control, you gain 1 life.
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{W}
|
Enchantment
|
|
|
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main
|
1 |
Cast Down
|
Destroy target nonlegendary creature.
Destroy target nonlegendary creature.
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{1}{B}
|
Instant
|
|
|
|
main
|
1 |
Cast Out
|
Flash When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. Cycling {W} ({W}, Discard this card: Draw a card.)
Flash When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. Cycling {W} ({W}, Discard this card: Draw a card.)
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{3}{W}
|
Enchantment
|
|
|
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main
|
1 |
Crested Sunmare
|
Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
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{3}{W}{W}
|
Creature
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5/5
|
|
|
main
|
1 |
Diamond Mare
|
As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.
As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.
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{2}
|
Artifact Creature
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1/3
|
|
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main
|
1 |
Doomfall
|
Choose one — • Target opponent exiles a creature they control. • Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
Choose one — • Target opponent exiles a creature they control. • Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
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{2}{B}
|
Sorcery
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|
|
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main
|
1 |
Dusk // Dawn
|
Destroy all creatures with power 3 or greater.
Destroy all creatures with power 3 or greater.
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{2}{W}{W}
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Sorcery
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|
|
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main
|
1 |
Filigree Familiar
|
When Filigree Familiar enters the battlefield, you gain 2 life. When Filigree Familiar dies, draw a card.
When Filigree Familiar enters the battlefield, you gain 2 life. When Filigree Familiar dies, draw a card.
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{3}
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Artifact Creature
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2/2
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|
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main
|
1 |
Fountain of Renewal
|
At the beginning of your upkeep, you gain 1 life. {3}, Sacrifice Fountain of Renewal: Draw a card.
At the beginning of your upkeep, you gain 1 life. {3}, Sacrifice Fountain of Renewal: Draw a card.
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{1}
|
Artifact
|
|
|
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main
|
1 |
Gravedigger
|
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
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{3}{B}
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Creature
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2/2
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|
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main
|
1 |
Hidden Stockpile
|
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. {1}, Sacrifice a creature: Scry 1.
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. {1}, Sacrifice a creature: Scry 1.
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{W}{B}
|
Enchantment
|
|
|
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main
|
1 |
Hieromancer's Cage
|
When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.
When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.
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{3}{W}
|
Enchantment
|
|
|
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main
|
1 |
History of Benalia
|
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn.
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{1}{W}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Kambal, Consul of Allocation
|
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
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{1}{W}{B}
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Creature
|
2/3
|
|
|
main
|
1 |
Karn, Scion of Urza
|
[+1]: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. [−1]: Put a card you own with a silver counter on it from exile into your hand. [−2]: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
[+1]: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. [−1]: Put a card you own with a silver counter on it from exile into your hand. [−2]: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
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{4}
|
Planeswalker
|
5
|
|
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main
|
1 |
Knight of Grace
|
First strike Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) Knight of Grace gets +1/+0 as long as any player controls a black permanent.
First strike Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) Knight of Grace gets +1/+0 as long as any player controls a black permanent.
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{1}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Knight of Malice
|
First strike Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) Knight of Malice gets +1/+0 as long as any player controls a white permanent.
First strike Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) Knight of Malice gets +1/+0 as long as any player controls a white permanent.
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{1}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Lay Bare the Heart
|
Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card.
Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card.
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{1}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Live Fast
|
You draw two cards, lose 2 life, and get {E}{E} (two energy counters).
You draw two cards, lose 2 life, and get {E}{E} (two energy counters).
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Lyra Dawnbringer
|
Flying, first strike, lifelink Other Angels you control get +1/+1 and have lifelink.
Flying, first strike, lifelink Other Angels you control get +1/+1 and have lifelink.
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{3}{W}{W}
|
Creature
|
5/5
|
|
|
main
|
1 |
Murder
|
|
{1}{B}{B}
|
Instant
|
|
|
|
main
|
1 |
Noxious Gearhulk
|
Menace When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
Menace When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
|
{4}{B}{B}
|
Artifact Creature
|
5/4
|
|
|
main
|
1 |
Profane Procession
back
|
{3}{W}{B}: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it.
{3}{W}{B}: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it.
|
{1}{W}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Ravenous Chupacabra
|
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
|
{2}{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Regal Bloodlord
|
Flying At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying.
Flying At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying.
|
{3}{W}{B}
|
Creature
|
2/4
|
|
|
main
|
1 |
Resplendent Angel
|
Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.
Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.
|
{1}{W}{W}
|
Creature
|
3/3
|
|
|
main
|
1 |
Seal Away
|
Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
|
{1}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Seekers' Squire
|
When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
{1}{B}
|
Creature
|
1/2
|
|
|
main
|
1 |
Settle the Wreckage
|
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
|
{2}{W}{W}
|
Instant
|
|
|
|
main
|
1 |
Skyscanner
|
Flying When Skyscanner enters the battlefield, draw a card.
Flying When Skyscanner enters the battlefield, draw a card.
|
{3}
|
Artifact Creature
|
1/1
|
|
|
main
|
1 |
Skywhaler's Shot
|
Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
{2}{W}
|
Instant
|
|
|
|
main
|
1 |
Start // Finish
|
Create two 1/1 white Warrior creature tokens with vigilance.
Create two 1/1 white Warrior creature tokens with vigilance.
|
{2}{W}
|
Instant
|
|
|
|
main
|
1 |
Teshar, Ancestor's Apostle
|
Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)
Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)
|
{3}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Thaumatic Compass
back
|
{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.
{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Trusty Packbeast
|
When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand.
When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand.
|
{2}{W}
|
Creature
|
2/3
|
|
|
main
|
1 |
Twilight Prophet
|
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
|
{2}{B}{B}
|
Creature
|
2/4
|
|
|
main
|
1 |
Vraska's Contempt
|
Exile target creature or planeswalker. You gain 2 life.
Exile target creature or planeswalker. You gain 2 life.
|
{2}{B}{B}
|
Instant
|
|
|
|
main
|