2 |
Ancient Stirrings
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Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
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{G}
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Sorcery
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main
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4 |
Arbor Elf
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{T}: Untap target Forest.
{T}: Untap target Forest.
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{G}
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Creature
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1/1
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main
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3 |
Conduit of Ruin
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When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top. The first creature spell you cast each turn costs {2} less to cast.
When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top. The first creature spell you cast each turn costs {2} less to cast.
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{6}
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Creature
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5/5
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|
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main
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4 |
Eldrazi Temple
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{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
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Land
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main
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1 |
Emrakul, the Aeons Torn
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This spell can't be countered. When you cast this spell, take an extra turn after this one. Flying, protection from spells that are one or more colors, annihilator 6 When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
This spell can't be countered. When you cast this spell, take an extra turn after this one. Flying, protection from spells that are one or more colors, annihilator 6 When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
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{15}
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Creature
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15/15
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main
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2 |
Endbringer
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Untap Endbringer during each other player's untap step. {T}: Endbringer deals 1 damage to any target. {C}, {T}: Target creature can't attack or block this turn. {C}{C}, {T}: Draw a card.
Untap Endbringer during each other player's untap step. {T}: Endbringer deals 1 damage to any target. {C}, {T}: Target creature can't attack or block this turn. {C}{C}, {T}: Draw a card.
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{5}{C}
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Creature
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5/5
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main
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17 |
Forest
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Land
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main
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2 |
From Beyond
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Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.
Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.
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{3}{G}
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Enchantment
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main
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1 |
Kozilek, Butcher of Truth
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When you cast this spell, draw four cards. Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) When Kozilek, Butcher of Truth is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
When you cast this spell, draw four cards. Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) When Kozilek, Butcher of Truth is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
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{10}
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Creature
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12/12
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main
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2 |
Living Destiny
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As an additional cost to cast this spell, reveal a creature card from your hand. You gain life equal to the revealed card's mana value.
As an additional cost to cast this spell, reveal a creature card from your hand. You gain life equal to the revealed card's mana value.
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{3}{G}
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Instant
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main
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2 |
Nissa, Worldwaker
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[+1]: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. [+1]: Untap up to four target Forests. [−7]: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.
[+1]: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. [+1]: Untap up to four target Forests. [−7]: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.
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{3}{G}{G}
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Planeswalker
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3
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main
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1 |
Obelisk of Urd
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) As Obelisk of Urd enters the battlefield, choose a creature type. Creatures you control of the chosen type get +2/+2.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) As Obelisk of Urd enters the battlefield, choose a creature type. Creatures you control of the chosen type get +2/+2.
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{6}
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Artifact
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main
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1 |
Oblivion Sower
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When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
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{6}
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Creature
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5/8
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main
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1 |
Omnath, Locus of Mana
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You don't lose unspent green mana as steps and phases end. Omnath, Locus of Mana gets +1/+1 for each unspent green mana you have.
You don't lose unspent green mana as steps and phases end. Omnath, Locus of Mana gets +1/+1 for each unspent green mana you have.
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{2}{G}
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Creature
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1/1
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|
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main
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2 |
Primeval Titan
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Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
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{4}{G}{G}
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Creature
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6/6
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|
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main
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1 |
Protean Hulk
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When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
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{5}{G}{G}
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Creature
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6/6
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|
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main
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1 |
Tooth and Nail
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Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. • Put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.)
Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. • Put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.)
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{5}{G}{G}
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Sorcery
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main
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1 |
Ulamog, the Infinite Gyre
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When you cast this spell, destroy target permanent. Indestructible Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
When you cast this spell, destroy target permanent. Indestructible Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
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{11}
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Creature
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10/10
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|
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main
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4 |
Utopia Sprawl
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Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
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{G}
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Enchantment
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main
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3 |
Vernal Bloom
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Whenever a Forest is tapped for mana, its controller adds an additional {G}.
Whenever a Forest is tapped for mana, its controller adds an additional {G}.
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{3}{G}
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Enchantment
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|
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main
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4 |
Whisperer of the Wilds
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{T}: Add {G}. Ferocious — {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater.
{T}: Add {G}. Ferocious — {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater.
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{1}{G}
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Creature
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0/2
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|
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main
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1 |
World Breaker
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Devoid (This card has no color.) When you cast this spell, exile target artifact, enchantment, or land. Reach {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.)
Devoid (This card has no color.) When you cast this spell, exile target artifact, enchantment, or land. Reach {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.)
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{6}{G}
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Creature
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5/7
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main
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