Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)
Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.
If the spell is kicked, the target creature will get both a +1/+1 counter and +2/+2 until end of turn.
If the target creature is an illegal target as Strength of the Coalition tries to resolve, none of its effects will occur. You won’t put a +1/+1 counter on any creatures, even if it was kicked.