When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.
Equipped creature gets +1/+1 and can't be blocked by more than one creature.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
If the equipped creature has menace, it can’t be blocked at all.
No player may take any actions between the time you create the Wolf token and the time Wolfrider’s Saddle becomes attached to it.
The Wolf token that you create enters the battlefield as a 2/2 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 2/2 creature before Wolfrider’s Saddle becomes attached.