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Name
Conqueror's Flail
Cost
{2}
Types
Artifact — Equipment
Oracle Text

Equipped creature gets +1/+1 for each color among permanents you control.

As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.

Equip {2}

Set
Double Masters 2022
Artist
Franz Vohwinkel
Number
557

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2016-11-08

If you move Conqueror’s Flail from one creature to another, there’s no time in between that it’s not attached to a creature. Assuming it’s your turn, your opponents won’t be able to cast spells.

2016-11-08

The first ability of Conqueror’s Flail constantly updates as the number of colors among permanents you control changes. If the number of colors decreases and the damage that was marked on the equipped creature earlier in the turn is now lethal damage, that creature is destroyed. Similarly, if its toughness becomes 0, that creature is put into its owner’s graveyard.

2016-11-08

The five colors are white, blue, black, red, and green. Conqueror’s Flail can’t give a creature more than +5/+5. (Gold, artifact, and colorless aren’t colors.)

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