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Name
Celestial Crusader
Cost
{2}{W}{W}
Types
Creature — Spirit
Oracle Text

Flash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Flying

Other white creatures get +1/+1.

P/T
2/2
Set
Time Spiral Remastered
Artist
Jim Murray
Number
13

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2021-03-19

After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.

2021-03-19

Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a white creature may become lethal if Celestial Crusader leaves the battlefield during that turn.

2021-03-19

Casting a spell with split second won’t affect spells and abilities that are already on the stack.

2021-03-19

If the resolution of a triggered ability involves casting a spell, that spell can’t be cast if a spell with split second is on the stack.

2021-03-19

Players may turn face-down creatures face up while a spell with split second is on the stack.

2021-03-19

Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.

2021-03-19

Split second doesn’t stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.

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