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Name
Choose Your Weapon
Cost
{2}{G}
Types
Instant
Oracle Text

Choose one —

• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.

• Archery — This spell deals 5 damage to target creature with flying.

Set
Alchemy Horizons: Baldur's Gate
Artist
Olivier Bernard
Number
202

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2021-07-23

If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given a 2/2 creature -4/-0 so that it's a -2/2 creature, doubling its power and toughness gives it -2/+2, and it becomes a -4/4 creature.

2021-07-23

If an effect instructs you to “double” a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness.

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