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Name
Benevolent Offering
Cost
{3}{W}
Types
Instant
Oracle Text

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.

Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Set
Crimson Vow Commander
Artist
Ryan Yee
Number
78

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2014-11-07

In some unusual cases, the Spirit tokens will have a toughness of 0 or less as they enter the battlefield, perhaps because an opponent controls an enchantment that gives your creatures -1/-1. Because state-based actions aren't performed in the middle of a spell's resolution, you'll gain 2 life for each of those Spirit tokens. After Benevolent Offering has finished resolving, the Spirit tokens will die and subsequently cease to exist.

2014-11-07

You choose the opponents for each effect as the spell resolves.

2014-11-07

You may choose the same opponent for each of the effects, or you may choose different opponents. None of the affected players are targets of the spell.

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