Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Any Aura attached to the creature is put into its owner’s graveyard as a state-based action. Equipment attached to the creature become unattached but remain on the battlefield.
If Otherworldly Journey is cast during an end step, the creature won’t return until the beginning of the next end step.
The creature comes back onto the battlefield as a new creature, with one +1/+1 counter on it (plus any other counters that it would normally enter the battlefield with).