Enchant creature
Heliod's Punishment enters the battlefield with four task counters on it.
Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."
If a creature is enchanted by two or more Heliod’s Punishments, it has only the activated ability of the one that most recently became attached. Activating that ability removes a task counter from only that one.
If the affected creature gains an ability after Heliod’s Punishment becomes attached to it, it will keep that ability.
If the enchanted creature has an ability that defines a * in its power or toughness, that * is 0.