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Name
Invade the City
Cost
{1}{U}{R}
Types
Sorcery
Oracle Text

Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Set
War of the Spark
Artist
Sung Choi
Number
201

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2019-05-03

A split card that’s both an instant and a sorcery is counted only once for Invade the City.

2019-05-03

Army is a new creature type. It’s possible to control a nontoken Army (perhaps a creature with the changeling ability) and, through combinations of other cards, it’s possible to control multiple Army tokens. When instructed to amass, you may put +1/+1 counters on any of your Army creatures, and you may choose a different one each time.

2019-05-03

If there are no instant or sorcery cards in your graveyard, you’ll amass 0. If you don’t control an Army, you’ll create a 0/0 black Zombie Army creature token that will die after Invade the City has finished resolving.

2019-05-03

If you don’t control an Army, the Zombie Army token that you create enters the battlefield as a 0/0 creature. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

2019-05-03

Invade the City is still on the stack while you count your instant and sorcery cards in your graveyard. It doesn’t count itself.

2019-05-03

The number of instant and sorcery cards in your graveyard is counted only as Invade the City resolves.

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