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Name
Workshop Elders
Cost
{6}{U}
Types
Creature — Human Artificer
Oracle Text

Artifact creatures you control have flying.

At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

P/T
4/4
Set
March of the Machine Commander
Artist
Iain McCaig
Number
245

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2019-10-04

An artifact that becomes a creature due to Workshop Elders can't attack unless you've controlled it continuously since your turn began.

2019-10-04

If another effect later causes the artifact to become a creature and sets its power and toughness as it does so, that creature will have that base power and toughness; it won't be 0/0. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle's base power and toughness remain 0/0 if you crew it.

2019-10-04

The effect of Workshop Elders's triggered ability lasts indefinitely. It doesn't wear off during the cleanup step.

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