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Name
Scrambleverse
Cost
{6}{R}{R}
Types
Sorcery
Oracle Text

For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.

Set
Magic 2012
Artist
Dan Scott
Number
153

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2011-09-22

All of the control-change effects happen at the same time.

2011-09-22

Each nonland permanent will untap, no matter which player was randomly chosen to gain control of it.

2011-09-22

For each nonland permanent, any player may be randomly chosen, including the permanent’s current controller.

2011-09-22

Once Scrambleverse starts to resolve, no player may respond until it has finished resolving. For example, you can’t wait to see who will control a creature before deciding whether or not to activate one of its abilities.

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