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Name
Temur Ascendancy
Cost
{G}{U}{R}
Types
Enchantment
Oracle Text

Creatures you control have haste.

Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.

Set
Time Spiral Remastered
Artist
Jaime Jones
Number
387

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2021-03-19

If Temur Ascendancy leaves the battlefield, creatures you control lose haste. If they haven’t been under your control since the turn began and don’t otherwise have haste, they can’t attack this turn. If they’ve already attacked, they remain attacking creatures.

2021-03-19

If a creature is entering the battlefield under your control, consider static abilities to determine whether its power is 4 or greater. Spells, activated abilities, and triggered abilities can’t be used to raise the creature’s power in time to have Temur Ascendancy’s last ability trigger or to lower it in time to stop it from triggering.

2021-03-19

Once the last ability of Temur Ascendancy has triggered, lowering the power of the creature won’t stop you from drawing a card.

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