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Name
Death Frenzy
Cost
{3}{B}{G}
Types
Sorcery
Oracle Text

All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.

Set
Khans of Tarkir
Artist
Steve Prescott
Number
172

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2014-09-20

Only creatures on the battlefield when Death Frenzy resolves will get -2/-2. However, if a creature enters the battlefield and then dies later that turn, you’ll gain 1 life for it.

2014-09-20

You gain 1 life for each creature that Death Frenzy causes to have a toughness of 0 or less. The delayed triggered ability is created before state-based actions cause any creatures with 0 or less toughness to die.

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