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Name
Phantasmal Fiend
Cost
{3}{B}
Types
Creature — Illusion
Oracle Text

{B}: Phantasmal Fiend gets +1/-1 until end of turn.

{1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn.

P/T
1/5
Set
Masters Edition II
Artist
Scott Kirschner
Number
108

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2013-04-15

Effects that switch power and toughness apply after all other effects that change power and/or toughness, regardless of which effect was created first.

2013-04-15

Switching a creature’s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.

2008-10-01

Effects that switch power and toughness are always applied last when determining a creature’s power and toughness, even if other power/toughness-changing effects are created later in the turn. For example, if you activate Phantasmal Fiend’s first ability, it will become 2/4. Then if you activate its second ability, it will become 4/2. Then if you activate its first ability again, it will become 3/3.

2005-11-01

Note that the wording “Effects that alter the creature’s power alter its toughness instead, and vice versa, this turn” has been removed.

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