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Name
Weapon Rack
Cost
{4}
Types
Artifact
Oracle Text

Weapon Rack enters the battlefield with three +1/+1 counters on it.

{T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate only as a sorcery.

Set
Jumpstart 2022
Artist
Joe Slucher
Number
807

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2019-10-04

If Weapon Rack has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Weapon Rack.

2019-10-04

Once Weapon Rack runs out of +1/+1 counters, it remains on the battlefield. You can activate its last ability, but it won't do anything.

2019-10-04

The +1/+1 counters on Weapon Rack won't affect it unless it somehow becomes a creature.

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