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Name
Ashroot Animist
Cost
{2}{R}{G}
Types
Creature — Lizard Druid
Oracle Text

Trample

Whenever this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.

P/T
4/4
Set
Foundations
Artist
Caio Monteiro
Number
117

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2024-11-08

If Ashroot Animist leaves the battlefield before its last ability resolves, use its power as it last existed on the battlefield to determine the value of X.

2024-11-08

The value of X is determined only once, as Ashroot Animist's last ability resolves. The value of the bonus won't change later in the turn if Ashroot Animist's power changes.

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