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Name
Tentative Connection
Cost
{3}{R}
Types
Sorcery
Oracle Text

This spell costs {3} less to cast if you control a creature with menace.

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Set
Ikoria: Lair of Behemoths
Artist
Kieran Yanner
Number
138

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2020-04-17

Once you announce that you’re casting Tentative Connection, no player may take actions until the spell has been paid for. Notably, opponents can’t try to change whether you control a creature with menace.

2020-04-17

Tentative Connection can target any creature, even one that you already control or that is already untapped.

2020-04-17

Tentative Connection is unaffected if you no longer control a creature with menace after you’ve cast it. You won’t have to pay an additional {3}.

2020-04-17

To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Tentative Connection). The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.

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