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Name
Nullhide Ferox
Cost
{2}{G}{G}
Types
Creature — Beast
Oracle Text

Hexproof

You can't cast noncreature spells.

{2}: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability.

If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard.

P/T
6/6
Set
Guilds of Ravnica
Artist
Filip Burburan
Number
138

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2018-10-05

Nullhide Ferox’s activated ability can be activated only while it’s on the battlefield. Players can’t, for example, activate it to try to stop its replacement effect from putting it onto the battlefield.

2018-10-05

Once Nullhide Ferox has lost its activated ability that makes it lose its abilities, that ability can’t be activated again until the turn’s over.

2018-10-05

Once Nullhide Ferox’s activated ability has resolved, it can gain new abilities. It won’t lose those abilities.

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