Name
Sunhome Guildmage
Cost
{R}{W}
Types
Creature — Human Wizard
Oracle Text
{1}{R}{W}: Creatures you control get +1/+0 until end of turn.
{2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.
P/T
2/2
Set
GRN Guild Kit
Artist
Eric Deschamps
Number
95
Legality
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Predh
Vintage
Premodern
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Pauper
Paupercommander
Pioneer
Standard
Standardbrawl
Timeless
Oldschool
Rulings
2013-01-24
Only creatures you control when Sunhome Guildmage’s first ability resolves will get +1/+0. Creatures that come under your control later in the turn will not.