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Name
Near-Death Experience
Cost
{2}{W}{W}{W}
Types
Enchantment
Oracle Text

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

Set
From the Vault: Lore
Artist
Dan Scott
Number
10

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2010-06-15

In a Two-Headed Giant game, anything that cares about your life total checks your team’s life total. You’ll win the game if your team has exactly 1 life.

2010-06-15

This ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if you have exactly 1 life as your upkeep begins, and (2) the ability does nothing if your life total is anything other than 1 by the time it resolves.

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