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Name
Evershrike
Cost
{3}{W/B}{W/B}
Types
Creature — Elemental Spirit
Oracle Text

Flying

Evershrike gets +2/+2 for each Aura attached to it.

{X}{W/B}{W/B}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.

P/T
2/2
Set
Eventide
Artist
Dan Dos Santos
Number
88

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2008-08-01

You can activate Evershrike’s ability even if you have no Auras in your hand, or if you have an Aura in your hand that you don’t want to put on it or can’t put on it. In either case, you’ll return Evershrike to the battlefield from your graveyard, then exile it. No player has the opportunity to cast spells or activate abilities while Evershrike is on the battlefield.

2008-08-01

You can activate Evershrike’s ability only while it’s in your graveyard.

2008-08-01

You can activate Evershrike’s ability with X = 0. If you do, you’ll return Evershrike to the battlefield from your graveyard, then exile it. (There are no Aura cards with converted mana cost 0.)

2008-08-01

You can’t put an Aura onto the battlefield this way unless that Aura can legally be attached to Evershrike. For example, you can’t put an Aura card with “enchant player” onto the battlefield this way.

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