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Name
Hanweir Garrison // Hanweir, the Writhing Township
Cost
{2}{R}
Types
Creature — Human Soldier
Oracle Text

Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking.

(Melds with Hanweir Battlements.)

P/T
2/3
Set
Shadows over Innistrad Remastered
Artist
Vincent Proce
Number
161a

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2016-07-13

For more information on meld cards, see the Eldritch Moon mechanics article (https://magic.wizards.com/en/articles/archive/feature/eldritch-moon-mechanics-2016-06-27).

2016-07-13

If another ability of a source you control triggers when attackers are declared, such as that of Hamlet Captain, you may have it resolve before or after that of Hanweir Garrison. If that ability has targets, it won’t be able to target the tokens.

2016-07-13

If another ability of a source you control triggers when attackers are declared, such as that of Hamlet Captain, you may have it resolve before or after that of Hanweir, the Writhing Township. If that ability has targets, it won’t be able to target the tokens.

2016-07-13

On the turn they enter the battlefield, the tokens are never declared as attacking creatures. They simply enter the battlefield attacking. They won’t cause any abilities that trigger “whenever a creature attacks” to trigger.

2016-07-13

You choose which opponent or planeswalker controlled by an opponent each token is attacking as it enters the battlefield. It doesn’t have to be the same opponent or planeswalker that the trigger’s source is attacking, and the tokens don’t both have to attack the same player or planeswalker.

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